Test
Key statistics
the figures behind the quote- Players now
- 1/ 200 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,563 top 47%
- Rank · 7d ago
- #11,985 ▲1422 places up
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 8d 19h Thu 22 Oct, 20:52 UTC
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Custom Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 2.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 8d 19hThu 22 Oct, 20:52 UTC
- 22d 17hThu 5 Nov, 19:00 UTCFW
- 36d 19hThu 19 Nov, 20:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:52 UTC5d ago | 1 | – | running | 0 |
| Tue 6 Oct, 16:00 UTC7d ago | 1 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 104/2000 | ▲+19+22.2% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 204 on average | 218/2000 | ▼−62−22.1% | |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 57 on average | 35/200 | ▲+4+12.6% | |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 54 on average | 9/100 | ▼−3−24.5% | |
| 5 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 48 on average | 51/200 | ▲+4+8.9% | |
| 6 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 48 on average | 57/250 | ▲+10+21.3% |
Quick answers
from the figures on this pageMap and Rules
How is Test configured in terms of rules and settings?
The name of Test carries no gather rate. Group size is capped at 10 players. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Player Count
What position does Test hold in the server rankings?
In the top 47% of all ranked servers, Test is #10,563 on player hours over the last seven days.
What is the population on Test?
At present, Test is offline; the last sighting was 4 days 6 hours ago. Average players over seven days: 1; peak: 1.
Wipe Frequency
What happens on wipe day at Test?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
When does Test schedule its wipes?
The schedule at Test cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 22 October at 20:52 UTC. 12 days 7 hours ago the current world was created. The tags show wipes every two weeks.
Server Overview
Where can Test be found?
For Test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 188.19.102.77:28015.
Test is on which Rust version?
Rust network protocol 2634 and build 167398 on Windows is what Test runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Test up, and how consistent is its uptime?
Test is down. The last time we saw it was 4 days 6 hours ago. The last 7 full days give 3% uptime, 5 hours on out of 168. 6 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Test appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Test matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Test?
The console route: start Rust, press F1, enter client.connect 188.19.102.77:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167398,ts10,^o^z
Game
gmrust
mp200
ts10
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.