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RUST ANALYTICS
LIVE34,531PLY11,450SRV
QUOTE 188.232.100.105:28015 Offline checked 3d ago

Rust 240 Sandbox Server [Oxide]

modded
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average44/999+15+50.9%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average70/999+36+102.9%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average73/150−14−16.6%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average83/100+42+104.9%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average6/100−17−74.4%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average3/100−13−80.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust 240 Sandbox Server [Oxide]?

The name of Rust 240 Sandbox Server [Oxide] carries no gather rate. No group limit is published. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Rust 240 Sandbox Server [Oxide]?

A procedural map runs on Rust 240 Sandbox Server [Oxide], created by the game.

Activity

Where does Rust 240 Sandbox Server [Oxide] sit in the rankings?

In the top 71% of all ranked servers, Rust 240 Sandbox Server [Oxide] is #15,961 on player hours over the last seven days.

How many players does Rust 240 Sandbox Server [Oxide] have?

At present, Rust 240 Sandbox Server [Oxide] is offline; the last sighting was 3 days 8 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does Rust 240 Sandbox Server [Oxide] schedule its wipes?

No rhythm can be told for Rust 240 Sandbox Server [Oxide] yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 10 hours old.

Server Info

What is the server location for Rust 240 Sandbox Server [Oxide]?

For Rust 240 Sandbox Server [Oxide], no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 188.232.100.105:28015.

Rust 240 Sandbox Server [Oxide] runs which version of Rust?

The build is Rust network protocol 2283 on Windows, running on Rust 240 Sandbox Server [Oxide]. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust 240 Sandbox Server [Oxide]?

Rust 240 Sandbox Server [Oxide] is down. The last time we saw it was 3 days 8 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. First sighting by Rust Analytics: 10 October 2026.

Server Tags

How should you interpret the tags on Rust 240 Sandbox Server [Oxide]?

These tags are published by Rust 240 Sandbox Server [Oxide] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; v2283 (Protocol): Protocol 2283: matching game versions are required to join; ptrak (Networking): The standard network layer, RakNet; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): Categorised as Modded: plugins or settings alter gameplay; he6a7cdbd (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust 240 Sandbox Server [Oxide] appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust 240 Sandbox Server [Oxide]: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Last wipe: In the last week.

Connection

How can I connect to Rust 240 Sandbox Server [Oxide]?

The console route: start Rust, press F1, enter client.connect 188.232.100.105:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,v2283,he6a7cdbd,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
v2283
Protocol Protocol 2283: matching game versions are required to join.
ptrak
Networking The standard network layer, RakNet.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) is in use.
modded
Modded Categorised as Modded: plugins or settings alter gameplay.

Other

he6a7cdbd
Custom tag A non-standard tag, added by the owner or through a plugin.
stok
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.