Skip to the page
RUST ANALYTICS
LIVE48,032PLY11,591SRV
QUOTE 188.27.154.6:28015 Offline checked 5d ago

localhost

Players · last
1/ 2
n/a24h
50% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#8,813
top 39%
Rank · 7d ago
#9,045
232 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct9 Oct13 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
19 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:45 UTC7d ago 1 – running 1
Thu 17 Sep, 10:19 UTC26d ago 1 held half 19 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average190/225+6+3.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average147/200+33+28.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average416/425+1+0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average155/200+50+47.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250+3+9.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average132/175+36+36.8%

Quick answers

from the figures on this page

Map and Rules

How is localhost configured in terms of rules and settings?

No gather rate appears in the name of localhost. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on localhost?

A procedural map runs on localhost, created by the game.

Player Count

What position does localhost hold in the server rankings?

In the top 39% of all ranked servers, localhost is #8,813 on player hours over the last seven days.

What is the population on localhost?

At present, localhost is offline; the last sighting was 5 days 14 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Schedule

How does localhost handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does localhost wipe?

There are too few wipes on record for localhost to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 days 15 hours old.

Server Overview

What is the server location for localhost?

For localhost, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 188.27.154.6:28015.

localhost is on which Rust version?

Rust network protocol 2634 and build 167058 on Windows is what localhost runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is localhost up, and how consistent is its uptime?

localhost is down. The last time we saw it was 5 days 14 hours ago. The last 7 full days give 5% uptime, 9 hours on out of 168. 15 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on localhost?

These tags are published by localhost and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature localhost?

On Rust Analytics, localhost matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join localhost?

The console route: start Rust, press F1, enter client.connect 188.27.154.6:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build Build 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.