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RUST ANALYTICS
LIVE43,798PLY11,542SRV
QUOTE 188.28.13.29:28015 Offline EU checked 22d ago

Shabba

vanillamoddedoxidepve
Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68% · #2525 in EU
Rank · 7d ago
#15,627
129 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3800
Procedural Map · seed 199204412
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average101/2000+16+18.7%
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average14/200−10−42.1%
3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 54 on average9/100−3−24.5%
4[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average14/150−1−4.3%
5YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average13/100+0+4.0%
6[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average9/200−1−8.5%

Quick answers

from the figures on this page

Map and Rules

How is Shabba configured in terms of rules and settings?

No gather rate is given in the name of Shabba. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

What is the current map on Shabba?

Shabba uses a procedural map of size 3,800 with seed 199204412, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Shabba sit in the rankings?

On seven-day player hours, Shabba sits at #15,498, in the top 68% across ranked servers and #2,525 in Europe.

How many players does Shabba have?

Right now, Shabba is offline; the last sighting was 22 days 7 hours ago.

Wipe Cycle

When does Shabba schedule its wipes?

The record holds too few of Shabba's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 40 days 7 hours old.

Server Overview

Where can Shabba be found?

With the EU tag, Shabba lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 188.28.13.29:28015 is its address.

Shabba is on which Rust version?

Rust network protocol 2633 and build 164530 on Linux is what Shabba runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Shabba?

No response from Shabba. It was last seen 22 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.

Server Tags

How should you interpret the tags on Shabba?

Published by Shabba for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Shabba?

On Rust Analytics, Shabba matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join Shabba?

The console route: start Rust, press F1, enter client.connect 188.28.13.29:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,^v,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.