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RUST ANALYTICS
LIVE46,970PLY11,565SRV
QUOTE 188.72.72.90:28015 Offline checked 20d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,234
top 58%
Rank · 7d ago
#9,831
3403 places down
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average186/225+14+8.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average129/200+27+26.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average406/425+9+2.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average145/200+54+60.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250+2+8.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average128/175+41+47.3%

Quick answers

from the figures on this page

Rules & Settings

How is My Server Name configured in terms of rules and settings?

The name of My Server Name carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Population

What is the rank of My Server Name?

In the top 58% of all ranked servers, My Server Name is #13,234 on player hours over the last seven days.

How many players does My Server Name have?

At present, My Server Name is offline; the last sighting was 20 days 17 hours ago.

Wipe Schedule

On what cycle does My Server Name wipe?

There are too few wipes on record for My Server Name to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 21 days 10 hours old.

Server Details

Where can My Server Name be found?

No region is published by My Server Name. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.72.72.90:28015 is its address.

My Server Name runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. The protocol has to match for you to join, and Steam applies that update.

Is My Server Name up, and how consistent is its uptime?

My Server Name is down. The last time we saw it was 20 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 22 September 2026.

Tags and Rankings

How should you interpret the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

My Server Name appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Server Name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join My Server Name?

Type client.connect 188.72.72.90:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.