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RUST ANALYTICS
LIVE40,338PLY11,527SRV
QUOTE 188.82.56.95:28060 Online EU checked 10m ago

Rust Plus 200

quad vanillamoddedoxide
Players · last
0/ 15
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,634
top 52% · #2273 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
1h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
5000
Procedural Map · seed 1160222567
First seen
23 Sep 2026
^

Players

AveragePeak
00.250.50.75104:0009:0018:0023:0005:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510004:0009:0018:0023:0005:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep30 Sep3 Oct11 Oct14 Oct

Top 52% of all ranked servers, top 80% in EU, and #551 of the quad servers (top 67%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.4 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctMon 28 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 01:49 UTC1h ago – – running 0
Sun 11 Oct, 16:17 UTC2d ago 1 – – 0
Mon 28 Sep, 23:32 UTC15d ago 1 halved by day 1 12.7 days 0
Mon 28 Sep, 16:45 UTC15d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average0/100−1−100.0%
2#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average1/80+1
3[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average1/101+1
4RUSTUGAL | EU/PT | Vanilla+EU · quad · 4 on average0/100−1
5[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average1/100+0−7.7%
6⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average0/200+0

Quick answers

from the figures on this page

Rules & Settings

How is Rust Plus 200 configured in terms of rules and settings?

The name of Rust Plus 200 carries no gather rate. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rust Plus 200?

The map on Rust Plus 200 is procedural, size 5,000, with seed 1160222567, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Rust Plus 200 sit in the rankings?

On seven-day player hours, Rust Plus 200 sits at #11,634, in the top 52% across ranked servers and #2,273 in Europe. Among servers in quad, it stands at #551.

How many players does Rust Plus 200 have?

0 of 15 slots on Rust Plus 200 are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. At 05:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for Rust Plus 200?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.

How often does Rust Plus 200 wipe?

There is no next wipe to predict for Rust Plus 200, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 1 hours old.

Server Info

What is the server location for Rust Plus 200?

With the EU tag, Rust Plus 200 lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.82.56.95:28060.

How is the performance on Rust Plus 200?

The last 48 hours average 45 server fps, the low being 18. 160,642 entities is the maximum carried: buildings, deployables and everything else. Up to 3,969 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Rust Plus 200 runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what Rust Plus 200 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust Plus 200?

The server is live: Rust Plus 200 is online. 7 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 23% uptime, 39 hours on out of 168. The earliest Rust Analytics saw it was 23 September 2026.

Tags and Rankings

How should you interpret the tags on Rust Plus 200?

These tags are published by Rust Plus 200 and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp15 (Max players): Slot count: 15; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Plus 200?

The following Rust Analytics lists feature Rust Plus 200: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.

Joining the Server

What steps do I take to join Rust Plus 200?

The console route: start Rust, press F1, enter client.connect 188.82.56.95:28060. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/8eJuGYdvqV.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167781,ts4,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp15
Max players Slot count: 15.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.