Rust Plus 200
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,634 top 52% · #2273 in EU
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1h ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- 5000 Procedural Map · seed 1160222567
- First seen
- 23 Sep 2026 ^
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 80% in EU, and #551 of the quad servers (top 67%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 2.4 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 01:49 UTC1h ago | – | – | running | 0 |
| Sun 11 Oct, 16:17 UTC2d ago | 1 | – | – | 0 |
| Mon 28 Sep, 23:32 UTC15d ago | 1 | halved by day 1 | 12.7 days | 0 |
| Mon 28 Sep, 16:45 UTC15d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average | 0/100 | ▼−1−100.0% | |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average | 1/80 | ▲+1 | |
| 3 | [ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average | 1/101 | ▲+1 | |
| 4 | RUSTUGAL | EU/PT | Vanilla+EU · quad · 4 on average | 0/100 | ▼−1 | |
| 5 | [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average | 1/100 | ▪+0−7.7% | |
| 6 | ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average | 0/200 | ▪+0 |
Quick answers
from the figures on this pageRules & Settings
How is Rust Plus 200 configured in terms of rules and settings?
The name of Rust Plus 200 carries no gather rate. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust Plus 200?
The map on Rust Plus 200 is procedural, size 5,000, with seed 1160222567, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does Rust Plus 200 sit in the rankings?
On seven-day player hours, Rust Plus 200 sits at #11,634, in the top 52% across ranked servers and #2,273 in Europe. Among servers in quad, it stands at #551.
How many players does Rust Plus 200 have?
0 of 15 slots on Rust Plus 200 are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. At 05:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
What can you expect on wipe day for Rust Plus 200?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.
How often does Rust Plus 200 wipe?
There is no next wipe to predict for Rust Plus 200, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 1 hours old.
Server Info
What is the server location for Rust Plus 200?
With the EU tag, Rust Plus 200 lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.82.56.95:28060.
How is the performance on Rust Plus 200?
The last 48 hours average 45 server fps, the low being 18. 160,642 entities is the maximum carried: buildings, deployables and everything else. Up to 3,969 MB of memory was used. A climbing entity count plus low fps is the lag players report.
Rust Plus 200 runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what Rust Plus 200 runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust Plus 200?
The server is live: Rust Plus 200 is online. 7 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 23% uptime, 39 hours on out of 168. The earliest Rust Analytics saw it was 23 September 2026.
Tags and Rankings
How should you interpret the tags on Rust Plus 200?
These tags are published by Rust Plus 200 and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp15 (Max players): Slot count: 15; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust Plus 200?
The following Rust Analytics lists feature Rust Plus 200: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
Joining the Server
What steps do I take to join Rust Plus 200?
The console route: start Rust, press F1, enter client.connect 188.82.56.95:28060. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/8eJuGYdvqV.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167781,ts4,^o^z
Game
gmvanilla
mp15
ts4
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
