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RUST ANALYTICS
LIVE34,523PLY11,464SRV
QUOTE 189.78.93.163:28015 Offline checked 9d ago

Battlegrounds Teamplay

moddedcarbon
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,001
top 71%
Rank · 7d ago
#16,953
952 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
64 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 134678
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average25/300−13−33.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average31/245+5+21.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average8/1000−5−38.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−7−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average12/700−23−66.0%

Quick answers

from the figures on this page

Rules & Settings

How is Battlegrounds Teamplay configured in terms of rules and settings?

No gather rate is given in the name of Battlegrounds Teamplay. The maximum group size is 64 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is active.

What is the current map on Battlegrounds Teamplay?

A procedural map of size 4,000 with seed 134678 runs on Battlegrounds Teamplay, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Battlegrounds Teamplay hold in the server rankings?

In the top 71% of all ranked servers, Battlegrounds Teamplay is #16,001 on player hours over the last seven days.

How full is Battlegrounds Teamplay?

At present, Battlegrounds Teamplay is offline; the last sighting was 9 days 13 hours ago.

Wipe Frequency

On what cycle does Battlegrounds Teamplay wipe?

No rhythm can be told for Battlegrounds Teamplay yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 16 hours ago the current world was created.

Server Details

What is the location of Battlegrounds Teamplay?

For Battlegrounds Teamplay, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 189.78.93.163:28015 is its address.

Battlegrounds Teamplay is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Linux, running on Battlegrounds Teamplay. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Battlegrounds Teamplay?

Offline at this moment: Battlegrounds Teamplay. Last seen 9 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Battlegrounds Teamplay?

These tags are published by Battlegrounds Teamplay and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts64 (Group limit): Teams take no more than 64; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Battlegrounds Teamplay appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Battlegrounds Teamplay: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Battlegrounds Teamplay?

Type client.connect 189.78.93.163:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts64,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts64
Group limit Teams take no more than 64.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.