Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,674 top 70%
- Rank · 7d ago
- #8,457 ▼8217 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 2.9 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 22:18 UTC13d ago | 4 | – | running | 0 |
| Sun 27 Sep, 01:47 UTC17d ago | 1 | – | 3.9 days | 1 |
| Sat 26 Sep, 01:47 UTC18d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 03:46 UTC21d ago | 1 | – | 2.9 days | 1 |
| Tue 22 Sep, 21:39 UTC21d ago | 1 | – | 0.3 days | 0 |
| Thu 17 Sep, 04:13 UTC27d ago | 1 | – | 5.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 69/300 | ▲+29+72.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 87/225 | ▲+28+46.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 16/1000 | ▼−10−38.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−2−20.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 33/700 | ▼−3−9.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Test Server?
No gather rate is given in the name of Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Test Server?
The game generates the procedural map on Test Server.
Player Count
What is the rank of Test Server?
For the last seven days, Test Server holds rank #16,674 on player hours, in the top 70% of all ranked servers.
How full is Test Server?
Right now, Test Server is offline; the last sighting was 13 days 19 hours ago.
Wipe Schedule
How does Test Server handle wipe day?
The average peak across its recent wipes is 2 players. On the latest wipe, 2 hours after the wipe, the crowd peaked.
How often does Test Server wipe?
No next wipe can be predicted for Test Server: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 22 hours.
Server Info
Where can Test Server be found?
For Test Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 190.192.19.126:28015.
Test Server is on which Rust version?
The build is Rust network protocol 2634 and build 166427 on Windows, running on Test Server. The protocol has to match for you to join, and Steam applies that update.
Is Test Server up, and how consistent is its uptime?
Test Server is down. The last time we saw it was 13 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Test Server?
These tags are published by Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Slot count: 30; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166427 (Build): It runs build 166427; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
Test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Test Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Test Server?
Type client.connect 190.192.19.126:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,gmrust,cs166427,ts8,^z,^y
Game
gmrust
mp30
ts8
v2634
cs166427
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.