Creative / Build
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,757 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 30d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 15/101 | ▼−4−20.0% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 1/25 | ▲+1 | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 107 on average | 119/999 | ▼−27−18.4% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average | 32/999 | ▲+3+9.4% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 85/150 | ▲+25+42.3% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average | 69/100 | ▲+52+301.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Creative / Build?
The name of Creative / Build carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Creative / Build?
The game generates the procedural map on Creative / Build.
Player Count
What is the rank of Creative / Build?
In the top – of all ranked servers, Creative / Build is #13,757 on player hours over the last seven days.
How many players does Creative / Build have?
Right now, Creative / Build is offline; the last sighting was 30 days 10 hours ago.
Wipe Cycle
How often does Creative / Build wipe?
No rhythm can be told for Creative / Build yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 30 days 11 hours.
Server Info
What is the location of Creative / Build?
No region is published by Creative / Build. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 190.20.228.159:28015 is its address.
Creative / Build is on which Rust version?
The build is Rust network protocol 2633 and build 163794 on Windows, running on Creative / Build. Joining requires the same protocol on your game, which Steam updates.
Is Creative / Build up, and how consistent is its uptime?
No response from Creative / Build. It was last seen 30 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Creative / Build?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Creative / Build publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Creative / Build?
The following Rust Analytics lists feature Creative / Build: Rust build and creative servers, Rust community servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to Creative / Build?
Type client.connect 190.20.228.159:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.