Skip to the page
RUST ANALYTICS
LIVE31,970PLY11,447SRV
QUOTE 192.227.155.141:33035 Online checked 10m ago

the UhhhHHHHH

moddedoxide
Players · last
0/ 400
−1−100.0%24h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 400
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 2
Rank
#4,412
top 20%
Rank · 7d ago
#4,547
135 places up
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
73
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

AveragePeak
00.511.5206:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 01:41 UTC3d ago 2 – running 0
Sat 3 Oct, 02:30 UTC12d ago 2 halved by day 1 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average33/300−20−38.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average3/1000−12−79.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−6−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average9/700−5−36.5%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average4/200+1+41.9%

Quick answers

from the figures on this page

Map and Rules

How is the UhhhHHHHH configured in terms of rules and settings?

No gather rate is given in the name of the UhhhHHHHH. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is not active.

Which map is played on the UhhhHHHHH?

A procedural map runs on the UhhhHHHHH, created by the game.

Activity

What is the rank of the UhhhHHHHH?

In the top 20% of all ranked servers, the UhhhHHHHH is #4,412 on player hours over the last seven days.

How full is the UhhhHHHHH?

On the UhhhHHHHH, 0 players are in now, out of 400 slots. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 2 players.

Wipe Frequency

How does the UhhhHHHHH handle wipe day?

The average peak across its recent wipes is 2 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.

On what cycle does the UhhhHHHHH wipe?

There are too few wipes on record for the UhhhHHHHH to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 3 hours ago the current world was created.

Server Details

What is the server location for the UhhhHHHHH?

No region is published by the UhhhHHHHH. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 192.227.155.141:33035.

the UhhhHHHHH is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what the UhhhHHHHH runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of the UhhhHHHHH?

The server is live: the UhhhHHHHH is online. The last 7 full days give 100% uptime, 168 hours on out of 168. 21 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on the UhhhHHHHH?

Published by the UhhhHHHHH for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp400 (Max players): Slot count: 400; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does the UhhhHHHHH show up in Rust Analytics lists and filters?

On Rust Analytics, the UhhhHHHHH matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join the UhhhHHHHH?

The console route: start Rust, press F1, enter client.connect 192.227.155.141:33035. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp400
Max players Slot count: 400.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.