Testcontainers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,949 top 71%
- Rank · 7d ago
- #15,493 ▼1456 places down
- Last wipe
- 16d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 50/300 | ▲+36+262.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 68/225 | ▲+27+66.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 12/1000 | ▼−4−24.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▪+0−4.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 31/700 | ▲+8+35.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Testcontainers Rust Server?
No gather rate is given in the name of Testcontainers Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Testcontainers Rust Server?
Testcontainers Rust Server uses a procedural map, which the game generates.
Player Count
Where does Testcontainers Rust Server sit in the rankings?
In the top 71% of all ranked servers, Testcontainers Rust Server is #16,949 on player hours over the last seven days.
How full is Testcontainers Rust Server?
Right now, Testcontainers Rust Server is offline; the last sighting was 16 days 10 hours ago.
Wipe Cycle
When does Testcontainers Rust Server schedule its wipes?
There are too few wipes on record for Testcontainers Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 16 days 10 hours old.
Server Overview
What is the server location for Testcontainers Rust Server?
There is no region published for Testcontainers Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 192.240.238.48:28015.
Testcontainers Rust Server is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what Testcontainers Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Testcontainers Rust Server and is it currently online?
No response from Testcontainers Rust Server. It was last seen 16 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 28 September 2026.
Tags and Rankings
How should you interpret the tags on Testcontainers Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Testcontainers Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Testcontainers Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Testcontainers Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join Testcontainers Rust Server?
The console route: start Rust, press F1, enter client.connect 192.240.238.48:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.