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RUST ANALYTICS
LIVE51,094PLY11,621SRV
QUOTE 192.240.240.23:28015 Offline checked 11h ago

Testcontainers Rust Server

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,986
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average211/225+9+4.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average200/225+56+38.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average378/400−33−8.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average183/200+64+54.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average34/250−1−4.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average159/225+30+23.3%

Quick answers

from the figures on this page

Server Rules

How is Testcontainers Rust Server configured in terms of rules and settings?

The name of Testcontainers Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on Testcontainers Rust Server?

The game generates the procedural map on Testcontainers Rust Server.

Activity

Where does Testcontainers Rust Server sit in the rankings?

For the last seven days, Testcontainers Rust Server holds rank #15,986 on player hours, in the top 71% of all ranked servers.

What is the population on Testcontainers Rust Server?

At present, Testcontainers Rust Server is offline; the last sighting was 11 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Testcontainers Rust Server wipe?

There are too few wipes on record for Testcontainers Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 hours.

Server Info

What is the location of Testcontainers Rust Server?

No region is published by Testcontainers Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 192.240.240.23:28015.

What Rust version is Testcontainers Rust Server running?

The version in use at Testcontainers Rust Server: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Testcontainers Rust Server and is it currently online?

No response from Testcontainers Rust Server. It was last seen 11 hours ago. 13 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Testcontainers Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Testcontainers Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Testcontainers Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Testcontainers Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to Testcontainers Rust Server?

The console route: start Rust, press F1, enter client.connect 192.240.240.23:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.