Testcontainers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 211/225 | ▲+9+4.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 200/225 | ▲+56+38.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 378/400 | ▼−33−8.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 183/200 | ▲+64+54.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 34/250 | ▼−1−4.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 159/225 | ▲+30+23.3% |
Quick answers
from the figures on this pageServer Rules
How is Testcontainers Rust Server configured in terms of rules and settings?
The name of Testcontainers Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on Testcontainers Rust Server?
The game generates the procedural map on Testcontainers Rust Server.
Activity
Where does Testcontainers Rust Server sit in the rankings?
For the last seven days, Testcontainers Rust Server holds rank #15,986 on player hours, in the top 71% of all ranked servers.
What is the population on Testcontainers Rust Server?
At present, Testcontainers Rust Server is offline; the last sighting was 11 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Testcontainers Rust Server wipe?
There are too few wipes on record for Testcontainers Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 hours.
Server Info
What is the location of Testcontainers Rust Server?
No region is published by Testcontainers Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 192.240.240.23:28015.
What Rust version is Testcontainers Rust Server running?
The version in use at Testcontainers Rust Server: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is Testcontainers Rust Server and is it currently online?
No response from Testcontainers Rust Server. It was last seen 11 hours ago. 13 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Testcontainers Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Testcontainers Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Testcontainers Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Testcontainers Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
How can I connect to Testcontainers Rust Server?
The console route: start Rust, press F1, enter client.connect 192.240.240.23:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.