Testcontainers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 167/200 | ▲+13+8.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 85/200 | ▼−2−2.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 399/425 | ▲+71+21.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 88/200 | ▲+5+6.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 22/250 | ▼−8−25.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 87/125 | ▲+7+9.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Testcontainers Rust Server?
No gather rate appears in the name of Testcontainers Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on Testcontainers Rust Server?
Testcontainers Rust Server uses a procedural map, which the game generates.
Player Count
What is the rank of Testcontainers Rust Server?
In the top 71% of all ranked servers, Testcontainers Rust Server is #15,967 on player hours over the last seven days.
What is the population on Testcontainers Rust Server?
Right now, Testcontainers Rust Server is offline; the last sighting was 5 days 15 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does Testcontainers Rust Server schedule its wipes?
No rhythm can be told for Testcontainers Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 5 days 15 hours.
Server Info
What is the location of Testcontainers Rust Server?
There is no region published for Testcontainers Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 192.240.252.5:28015.
What Rust version is Testcontainers Rust Server running?
The version in use at Testcontainers Rust Server: Rust network protocol 2634 and build 167231, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is Testcontainers Rust Server up, and how consistent is its uptime?
No response from Testcontainers Rust Server. It was last seen 5 days 15 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. 8 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Testcontainers Rust Server?
Published by Testcontainers Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Testcontainers Rust Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Testcontainers Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join Testcontainers Rust Server?
The console route: start Rust, press F1, enter client.connect 192.240.252.5:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp10
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.