Local Rust Bot Test
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,694 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 200 on average | 145/2000 | ▼−58−28.5% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average | 218/2000 | ▼−7−3.2% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average | 47/200 | ▲+9+22.6% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average | 26/100 | ▼−3−10.6% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 77/200 | ▼−7−7.9% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average | 10/100 | ▼−10−51.2% |
Quick answers
from the figures on this pageMap and Rules
How is Local Rust Bot Test configured in terms of rules and settings?
No gather rate appears in the name of Local Rust Bot Test. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is not active.
What is the current map on Local Rust Bot Test?
A procedural map runs on Local Rust Bot Test, created by the game.
Activity
What is the rank of Local Rust Bot Test?
For the last seven days, Local Rust Bot Test holds rank #13,694 on player hours, in the top 62% of all ranked servers.
How full is Local Rust Bot Test?
At present, Local Rust Bot Test is offline; the last sighting was 2 days 1 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Frequency
On what cycle does Local Rust Bot Test wipe?
No rhythm can be told for Local Rust Bot Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 23 hours.
Server Overview
What is the location of Local Rust Bot Test?
No region is published by Local Rust Bot Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 193.179.119.96:28015 is its address.
Local Rust Bot Test is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Windows, running on Local Rust Bot Test. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Local Rust Bot Test and is it currently online?
Offline at this moment: Local Rust Bot Test. Last seen 2 days 1 hours ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. 12 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Local Rust Bot Test?
Published by Local Rust Bot Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Local Rust Bot Test?
On Rust Analytics, Local Rust Bot Test matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Local Rust Bot Test?
The console route: start Rust, press F1, enter client.connect 193.179.119.96:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.