terrain recheck
Key statistics
the figures behind the quote- Players now
- 1/ 4 25% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,424 top 60%
- Rank · 7d ago
- #10,964 ▼2460 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.1 days between real wipes
- on rhythm
- 40% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 16:50 UTC20d ago | 1 | – | running | 0 |
| Wed 23 Sep, 13:35 UTC21d ago | 1 | – | 1.1 days | 0 |
| Tue 22 Sep, 07:49 UTC22d ago | 1 | – | 1.2 days | 0 |
| Wed 16 Sep, 15:29 UTC28d ago | 0 | – | 5.7 days | 4 |
| Wed 16 Sep, 09:23 UTC28d ago | 4 | – | 0.3 days | 1 |
| Tue 15 Sep, 18:23 UTC29d ago | 4 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 25/300 | ▲+11+81.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 25/225 | ▲+4+19.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 6/1000 | ▼−3−35.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▲+5+380.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 12/700 | ▲+1+9.1% |
Quick answers
from the figures on this pageRules & Settings
How is terrain recheck configured in terms of rules and settings?
No gather rate is given in the name of terrain recheck. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is not active.
Activity
What is the rank of terrain recheck?
For the last seven days, terrain recheck holds rank #13,424 on player hours, in the top 60% of all ranked servers.
How many players does terrain recheck have?
At present, terrain recheck is offline; the last sighting was 20 days 6 hours ago.
Wipe Cycle
How does terrain recheck handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does terrain recheck wipe?
No next wipe can be predicted for terrain recheck: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 20 days 7 hours.
Server Overview
What is the location of terrain recheck?
For terrain recheck, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 193.29.139.147:28524.
terrain recheck is on which Rust version?
The version in use at terrain recheck: Rust network protocol 2633 and build 164530, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of terrain recheck?
Offline at this moment: terrain recheck. Last seen 20 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on terrain recheck?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which terrain recheck publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature terrain recheck?
The following Rust Analytics lists feature terrain recheck: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
How can I connect to terrain recheck?
The console route: start Rust, press F1, enter client.connect 193.29.139.147:28524. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.