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RUST ANALYTICS
LIVE36,021PLY11,450SRV
QUOTE 193.31.31.104:28032 Online checked 9m ago

[U.S]OzziGaming Vanilla | Bi-Weekly |

moddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,709
749 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average61/300−38−38.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average44/225−16−27.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average18/1000−16−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−7−41.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average15/700−44−74.8%

Quick answers

from the figures on this page

Map and Rules

How is [U.S]OzziGaming Vanilla | Bi-Weekly | configured in terms of rules and settings?

No gather rate is given in the name of [U.S]OzziGaming Vanilla | Bi-Weekly |. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Which map is played on [U.S]OzziGaming Vanilla | Bi-Weekly |?

[U.S]OzziGaming Vanilla | Bi-Weekly | uses a procedural map of size 3,000 with seed 1, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does [U.S]OzziGaming Vanilla | Bi-Weekly | sit in the rankings?

For the last seven days, [U.S]OzziGaming Vanilla | Bi-Weekly | holds rank #15,960 on player hours, in the top 71% of all ranked servers.

What is the population on [U.S]OzziGaming Vanilla | Bi-Weekly |?

On [U.S]OzziGaming Vanilla | Bi-Weekly |, 0 players are in now, out of 100 slots. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does [U.S]OzziGaming Vanilla | Bi-Weekly | wipe?

The record holds too few of [U.S]OzziGaming Vanilla | Bi-Weekly |'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 8 days 17 hours old.

Server Overview

Where can [U.S]OzziGaming Vanilla | Bi-Weekly | be found?

No region is published by [U.S]OzziGaming Vanilla | Bi-Weekly |. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 193.31.31.104:28032.

Is [U.S]OzziGaming Vanilla | Bi-Weekly | performing well?

Server fps over the last 48 hours: 107 on average, 98 at the lowest. 47,369 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,616 MB. A climbing entity count plus low fps is the lag players report.

[U.S]OzziGaming Vanilla | Bi-Weekly | is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what [U.S]OzziGaming Vanilla | Bi-Weekly | runs. Joining requires the same protocol on your game, which Steam updates.

Is [U.S]OzziGaming Vanilla | Bi-Weekly | up, and how consistent is its uptime?

[U.S]OzziGaming Vanilla | Bi-Weekly | is up. It is taking players now. Its own uptime figure dates the last restart to roughly 8 days 15 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on [U.S]OzziGaming Vanilla | Bi-Weekly |?

Published by [U.S]OzziGaming Vanilla | Bi-Weekly | for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [U.S]OzziGaming Vanilla | Bi-Weekly |?

On Rust Analytics, [U.S]OzziGaming Vanilla | Bi-Weekly | matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [U.S]OzziGaming Vanilla | Bi-Weekly |?

The console route: start Rust, press F1, enter client.connect 193.31.31.104:28032. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.