HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
Key statistics
the figures behind the quote- Players now
- 5/ 50 10% full
- Change · 24h
- ▼−1 −20.0% from 6
- 7-day average
- 4 peak 13
- Rank
- #1,610 top 7%
- Rank · 7d ago
- #1,446 ▼164 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 5h Thu 15 Oct, 18:13 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 707 player hours, last seven days
- Map
- 4750 Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 12 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 14 players, last three wipes
Coming wipes
- 1d 5hThu 15 Oct, 18:13 UTC
- 15d 5hThu 29 Oct, 18:13 UTC
- 22d 6hThu 5 Nov, 19:00 UTCFW
- 29d 5hThu 12 Nov, 18:13 UTC
- 43d 5hThu 26 Nov, 18:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 18:13 UTC26d ago | 14 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 10 on average | 14/100 | ▲+2+14.3% | |
| 2 | RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average | 0/50 | ▼−1−100.0% | |
| 3 | RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average | 2/200 | ▼−1−33.3% | |
| 4 | #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average | 2/50 | ▪+0−11.1% | |
| 5 | Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 1 on average | 0/25 | ▪+0 | |
| 6 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average | 178/2000 | ▼−27−13.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
No gather rate is given in the name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Groups can contain a maximum of 8 players, the default for the game. hardcore is the mode, Facepunch's hardest mode. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP uses a procedural map of size 4,750, generated by the game. The name of the map reads: Custom Map.
Player Count
Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP sit in the rankings?
In the top 7% of all ranked servers, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is #1,610 on player hours over the last seven days.
How full is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
On HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, 5 players are in now, out of 50 slots. Average players over seven days: 4; peak: 13. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 11 players.
Wipe Schedule
How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP handle wipe day?
Recent wipes at this server drew an average peak of 14 players. On the latest wipe, 18 hours after the wipe, the crowd peaked.
When does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP schedule its wipes?
The schedule at HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 18:13 UTC. 12 days 15 hours ago the current world was created. A fortnightly wipe is published in its tags.
Server Overview
What is the location of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
For HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 194.147.90.139:28015 is its address.
Is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP performing well?
Server fps over the last 48 hours: 85 on average, 41 at the lowest. At its peak it held 120,228 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,904 MB. Low fps and growing entities are the source of felt lag.
What Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Online at this moment: HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Its own uptime figure dates the last restart to roughly 7 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP for the game's server browser to read: gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP show up in Rust Analytics lists and filters?
These Rust Analytics lists include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connection
How can I connect to HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Type client.connect 194.147.90.139:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^b,^p,gmhardcore,cs167781,ts8
Game
gmhardcore
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.