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RUST ANALYTICS
LIVE61,878PLY11,581SRV
QUOTE 194.147.90.139:28015 Online checked 13m ago

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

biweekly wipes moddedcarbonpvehardcore
Players · last
5/ 50
−1−20.0%24h
10% full
Day range 0 9
7-day avg 4 peak 13
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
5/ 50
10% full
Change · 24h
−1
−20.0% from 6
7-day average
4
peak 13
Rank
#1,610
top 7%
Rank · 7d ago
#1,446
164 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 5h
Thu 15 Oct, 18:13 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
707
player hours, last seven days
Map
4750
Custom Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 12 players.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:13 UTCin 1d 5h

Its biweekly schedule tag · low confidence

wipe-day peak
14
players, last three wipes

Coming wipes

  1. 1d 5hThu 15 Oct, 18:13 UTC
  2. 15d 5hThu 29 Oct, 18:13 UTC
  3. 22d 6hThu 5 Nov, 19:00 UTCFW
  4. 29d 5hThu 12 Nov, 18:13 UTC
  5. 43d 5hThu 26 Nov, 18:13 UTC

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 18:13 UTC26d ago 14 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 10 on average14/100+2+14.3%
2RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average0/50−1−100.0%
3RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average2/200−1−33.3%
4#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average2/50+0−11.1%
5Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 1 on average0/25+0
6[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average178/2000−27−13.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

No gather rate is given in the name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Groups can contain a maximum of 8 players, the default for the game. hardcore is the mode, Facepunch's hardest mode. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP uses a procedural map of size 4,750, generated by the game. The name of the map reads: Custom Map.

Player Count

Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP sit in the rankings?

In the top 7% of all ranked servers, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is #1,610 on player hours over the last seven days.

How full is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

On HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, 5 players are in now, out of 50 slots. Average players over seven days: 4; peak: 13. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 11 players.

Wipe Schedule

How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP handle wipe day?

Recent wipes at this server drew an average peak of 14 players. On the latest wipe, 18 hours after the wipe, the crowd peaked.

When does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP schedule its wipes?

The schedule at HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 18:13 UTC. 12 days 15 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Overview

What is the location of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

For HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 194.147.90.139:28015 is its address.

Is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP performing well?

Server fps over the last 48 hours: 85 on average, 41 at the lowest. At its peak it held 120,228 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,904 MB. Low fps and growing entities are the source of felt lag.

What Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Online at this moment: HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Its own uptime figure dates the last restart to roughly 7 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP for the game's server browser to read: gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP show up in Rust Analytics lists and filters?

These Rust Analytics lists include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

How can I connect to HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Type client.connect 194.147.90.139:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^p,gmhardcore,cs167781,ts8

Game

gmhardcore
Game mode The hardcore ruleset, a tougher mode.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.