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RUST ANALYTICS
LIVE35,787PLY11,496SRV
QUOTE 194.147.90.83:35300 Offline checked 13d ago

[TEST] Snow-Project 308

moddedoxide
Players · last
1/ 20
n/a24h
5% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,354
top 60%
Rank · 7d ago
–
not ranked a week ago
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
1000
Procedural Map · seed 36542
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average26/300−12−31.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average27/245+1+5.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average6/1000−7−54.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−85.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−24−68.9%

Quick answers

from the figures on this page

Rules & Settings

How is [TEST] Snow-Project 308 configured in terms of rules and settings?

No gather rate is given in the name of [TEST] Snow-Project 308. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is not active.

Which map is played on [TEST] Snow-Project 308?

The map on [TEST] Snow-Project 308 is procedural, size 1,000, with seed 36542, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does [TEST] Snow-Project 308 hold in the server rankings?

For the last seven days, [TEST] Snow-Project 308 holds rank #14,354 on player hours, in the top 60% of all ranked servers.

How full is [TEST] Snow-Project 308?

At present, [TEST] Snow-Project 308 is offline; the last sighting was 13 days 4 hours ago.

Wipe Schedule

How often does [TEST] Snow-Project 308 wipe?

No rhythm can be told for [TEST] Snow-Project 308 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days 4 hours old.

Server Overview

Where can [TEST] Snow-Project 308 be found?

For [TEST] Snow-Project 308, no region is published; the region code is eu2. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 194.147.90.83:35300.

What Rust version is [TEST] Snow-Project 308 running?

The version in use at [TEST] Snow-Project 308: Rust network protocol 2617 and build 140534, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [TEST] Snow-Project 308?

No response from [TEST] Snow-Project 308. It was last seen 13 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.

Tags & Filters

What is the meaning of the tags on [TEST] Snow-Project 308?

Published by [TEST] Snow-Project 308 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team: the default setting, unchanged; v2617 (Protocol): Protocol 2617: matching game versions are required to join; cs140534 (Build): It runs build 140534; ptrak (Networking): Runs on RakNet, Rust's default network layer; $reu2 (Region code): Region code eu2; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [TEST] Snow-Project 308 show up in Rust Analytics lists and filters?

These Rust Analytics lists include [TEST] Snow-Project 308: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to [TEST] Snow-Project 308?

Type client.connect 194.147.90.83:35300 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Slot count: 20.
ts8
Group limit 8 per team: the default setting, unchanged.
v2617
Protocol Protocol 2617: matching game versions are required to join.
cs140534
Build It runs build 140534.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$reu2
Region code Region code eu2.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.