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RUST ANALYTICS
LIVE38,804PLY11,462SRV
QUOTE 194.32.107.155:20110 Online checked 10m ago

GlobalGameID

moddedoxide
Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,918
top 72%
Rank · 7d ago
#15,970
52 places up
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1337
First seen
16 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average14/300−7−33.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average15/225−7−31.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average3/1000−2−41.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average5/700−5−51.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on GlobalGameID?

No gather rate appears in the name of GlobalGameID. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

What is the current map on GlobalGameID?

The map on GlobalGameID is procedural, size 3,000, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does GlobalGameID hold in the server rankings?

For the last seven days, GlobalGameID holds rank #15,918 on player hours, in the top 72% of all ranked servers.

How full is GlobalGameID?

0 of 20 slots on GlobalGameID are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

When does GlobalGameID schedule its wipes?

The record holds too few of GlobalGameID's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 28 days 12 hours.

Server Overview

Where can GlobalGameID be found?

There is no region published for GlobalGameID. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 194.32.107.155:20110 is its address.

Is GlobalGameID performing well?

The last 48 hours average 54 server fps, the low being 33. At its peak it held 46,778 entities: buildings, deployables and the rest of the world. Up to 2,690 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

GlobalGameID runs which version of Rust?

The version in use at GlobalGameID: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is GlobalGameID up, and how consistent is its uptime?

The server is live: GlobalGameID is online. Its own uptime figure dates the last restart to roughly 29 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 16 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on GlobalGameID?

These tags are published by GlobalGameID and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature GlobalGameID?

These Rust Analytics lists include GlobalGameID: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join GlobalGameID?

The console route: start Rust, press F1, enter client.connect 194.32.107.155:20110. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Capacity: 20 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.