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RUST ANALYTICS
LIVE34,523PLY11,464SRV
QUOTE 194.46.57.73:28015 Online checked 11m ago

Hive dev - party

moddedoxide
Players · last
0/ 16
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 16
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#6,383
9578 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Custom Map · seed 1337
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
on rhythm
60%
of its recent wipes
wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:40 UTC8d ago 2 – running 2
Mon 5 Oct, 05:34 UTC8d ago 3 – 0.6 days 0
Sun 4 Oct, 23:12 UTC9d ago 3 – 0.3 days 0
Sun 4 Oct, 16:07 UTC9d ago 3 – 0.3 days 0
Sun 4 Oct, 06:33 UTC9d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average25/300−13−33.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average31/245+5+21.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average8/1000−5−38.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−7−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average12/700−23−66.0%

Quick answers

from the figures on this page

Server Rules

How is Hive dev - party configured in terms of rules and settings?

The name of Hive dev - party carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Hive dev - party?

The map on Hive dev - party is procedural, size 3,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Player Count

What position does Hive dev - party hold in the server rankings?

For the last seven days, Hive dev - party holds rank #15,961 on player hours, in the top 71% of all ranked servers.

What is the population on Hive dev - party?

On Hive dev - party, 0 players are in now, out of 16 slots. Average players over the last seven days: 0.

Wipe Schedule

How does Hive dev - party handle wipe day?

The average peak across its recent wipes is 3 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Hive dev - party wipe?

Hive dev - party wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 4 hours.

Server Info

What is the server location for Hive dev - party?

No region is published by Hive dev - party. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 194.46.57.73:28015.

Is Hive dev - party performing well?

The last 48 hours average 40 server fps, the low being 40. 6,382 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,650 MB. What players feel as lag is low fps together with a rising entity count.

Hive dev - party is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Hive dev - party. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Hive dev - party?

Hive dev - party is up. It is taking players now. Its own uptime figure dates the last restart to roughly 8 days 3 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 3 October 2026.

Tags & Filters

What is the meaning of the tags on Hive dev - party?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which Hive dev - party publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Hive dev - party?

These Rust Analytics lists include Hive dev - party: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Hive dev - party?

Type client.connect 194.46.57.73:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp16
Max players Capacity: 16 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.