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RUST ANALYTICS
LIVE51,094PLY11,621SRV
QUOTE 194.69.160.95:28047 Online NA · uk1 checked 10m ago

MM RUST

quad vanillamoddedoxide
Players · last
1/ 100
+124h
1% full
Day range 0 1
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 4
Rank
#5,483
top 25% · #934 in NA
Rank · 7d ago
#4,190
1293 places down
Last wipe
4d ago
no schedule published
Next wipe
2d 17h
Fri 16 Oct, 16:51 UTC
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
39
player hours, last seven days
Map
3500
Procedural Map · seed 15031996
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 25% of all ranked servers, top 50% in NA, and #334 of the quad servers (top 41%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 16:51 UTCin 2d 17h

Every Friday at 16:51 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
80%
of its recent wipes
wipe-day peak
5
players, last three wipes
crowd held
33%
else halves by day 2.5

Coming wipes

  1. 2d 17hFri 16 Oct, 16:51 UTC
  2. 9d 17hFri 23 Oct, 16:51 UTC
  3. 16d 17hFri 30 Oct, 16:51 UTC
  4. 22d 19hThu 5 Nov, 19:00 UTCFW
  5. 23d 17hFri 6 Nov, 16:51 UTC
  6. 30d 17hFri 13 Nov, 16:51 UTC
  7. 37d 17hFri 20 Nov, 16:51 UTC
  8. 44d 17hFri 27 Nov, 16:51 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:51 UTC4d ago 4 – running 0
Fri 2 Oct, 17:27 UTC11d ago 5 halved by day 3 7 days 0
Fri 2 Oct, 06:08 UTC11d ago 5 – 0.5 days 0
Fri 25 Sep, 15:45 UTC18d ago 15 halved by day 2 6.6 days 1
Fri 18 Sep, 17:33 UTC25d ago 18 held half 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average4/100−4−50.6%
2WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 2 on average1/75−1−47.6%
3WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 40 on average58/200−72−55.3%
4Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 38 on average16/100−14−46.8%
5Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 30 on average27/200−5−16.6%
6RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 7 on average8/150−5−37.1%

Quick answers

from the figures on this page

Rules & Settings

How is MM RUST configured in terms of rules and settings?

No gather rate is given in the name of MM RUST. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

Which map is played on MM RUST?

MM RUST uses a procedural map of size 3,500 with seed 15031996, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of MM RUST?

In the top 25% of all ranked servers, MM RUST is #5,483 on player hours over the last seven days and #934 in North America. In the quad group, it ranks #334.

How full is MM RUST?

1 of 100 slots on MM RUST are filled right now. The seven-day average is 0 players, with a peak of 4. At 02:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

How does MM RUST handle wipe day?

An average of 5 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. Below half by day 2.5 is where the crowd fell when it did not hold.

How often does MM RUST wipe?

Wipes at MM RUST follow the rhythm every Friday at 16:51 UTC. On Friday 16 October at 16:51 UTC the next wipe is due. Its world now is 4 days 6 hours old.

Server Info

What is the location of MM RUST?

The NA tag places MM RUST in North America; its region code reads uk1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 194.69.160.95:28047 is its address.

How is the performance on MM RUST?

The last 48 hours average 60 server fps, the low being 57. At its peak it held 72,116 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,404 MB. Low fps and growing entities are the source of felt lag.

MM RUST runs which version of Rust?

The version in use at MM RUST: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is MM RUST up, and how consistent is its uptime?

MM RUST is up. It is taking players now. Its own uptime figure dates the last restart to roughly 16 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on MM RUST?

These tags are published by MM RUST and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $ruk1 (Region code): The region code reads uk1; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does MM RUST show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature MM RUST: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

Connection

What is the process to join MM RUST?

Type client.connect 194.69.160.95:28047 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^v,NA,gmrust,cs167584,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$ruk1
Region code The region code reads uk1.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.