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RUST ANALYTICS
LIVE61,615PLY11,651SRV
QUOTE 194.87.29.228:28015 Offline checked 19d ago

Test

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,260
top 70%
Rank · 7d ago
#12,218
4042 places down
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average58/300+18+45.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average77/225+18+29.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+3+2.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average15/1000−11−42.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−2−33.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average29/700−7−20.4%

Quick answers

from the figures on this page

Map and Rules

How is Test configured in terms of rules and settings?

No gather rate appears in the name of Test. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on Test?

A procedural map runs on Test, created by the game.

Activity

What is the rank of Test?

For the last seven days, Test holds rank #16,260 on player hours, in the top 70% of all ranked servers.

How many players does Test have?

At present, Test is offline; the last sighting was 19 days 1 hours ago.

Wipe Cycle

How often does Test wipe?

There are too few wipes on record for Test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 53 days 14 hours.

Server Details

Where can Test be found?

Its region code is eu2, but Test publishes no region. Rust Analytics reports the location a server claims, not the machine's actual location. 194.87.29.228:28015 is its address.

What Rust version is Test running?

The build is Rust network protocol 2556 and build 104071 on Windows, running on Test. Joining requires the same protocol on your game, which Steam updates.

Is Test up, and how consistent is its uptime?

Offline at this moment: Test. Last seen 19 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 25 September 2026.

Tags & Filters

What is the meaning of the tags on Test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; v2556 (Protocol): Protocol 2556: matching game versions are required to join; cs104071 (Build): Game build: 104071; ptrak (Networking): Runs on RakNet, Rust's default network layer; $reu2 (Region code): The region code reads eu2; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Test show up in Rust Analytics lists and filters?

On Rust Analytics, Test matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Connection

What is the process to join Test?

Type client.connect 194.87.29.228:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
v2556
Protocol Protocol 2556: matching game versions are required to join.
cs104071
Build Game build: 104071.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$reu2
Region code The region code reads eu2.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.