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RUST ANALYTICS
LIVE43,798PLY11,542SRV
QUOTE 195.133.63.209:28015 Offline checked 4h ago

Sector 17 - Map Test

Players · last
1/ 5
+124h
20% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 1
Rank
#13,761
top 62%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75121:0020:0021:00Wiped Mon 12 Oct, 21:10 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:46 UTC5h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average167/200−5−3.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average106/200+4+4.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average419/450+22+5.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average137/200+46+51.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+4+16.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average115/150+28+32.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Sector 17 - Map Test?

No gather rate appears in the name of Sector 17 - Map Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Player Count

What position does Sector 17 - Map Test hold in the server rankings?

For the last seven days, Sector 17 - Map Test holds rank #13,761 on player hours, in the top 62% of all ranked servers.

How many players does Sector 17 - Map Test have?

At present, Sector 17 - Map Test is offline; the last sighting was 4 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.

Wipe Schedule

On what cycle does Sector 17 - Map Test wipe?

No rhythm can be told for Sector 17 - Map Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 5 hours old.

Server Info

Where can Sector 17 - Map Test be found?

For Sector 17 - Map Test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 195.133.63.209:28015 is its address.

Sector 17 - Map Test runs which version of Rust?

Rust network protocol 2634 and build 167584 on Windows is what Sector 17 - Map Test runs. Joining requires the same protocol on your game, which Steam updates.

Is Sector 17 - Map Test up, and how consistent is its uptime?

Sector 17 - Map Test is down. The last time we saw it was 4 hours ago. The server stayed up 8% of the time in the last 1 full day. 2 of 24 hours were online. The earliest Rust Analytics saw it was 12 October 2026.

Tags and Rankings

How should you interpret the tags on Sector 17 - Map Test?

Published by Sector 17 - Map Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Sector 17 - Map Test?

The following Rust Analytics lists feature Sector 17 - Map Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join Sector 17 - Map Test?

The console route: start Rust, press F1, enter client.connect 195.133.63.209:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.