Sector 17 - Map Test
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,761 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:46 UTC5h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 167/200 | ▼−5−3.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 106/200 | ▲+4+4.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 419/450 | ▲+22+5.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 137/200 | ▲+46+51.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+4+16.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 115/150 | ▲+28+32.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Sector 17 - Map Test?
No gather rate appears in the name of Sector 17 - Map Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
Player Count
What position does Sector 17 - Map Test hold in the server rankings?
For the last seven days, Sector 17 - Map Test holds rank #13,761 on player hours, in the top 62% of all ranked servers.
How many players does Sector 17 - Map Test have?
At present, Sector 17 - Map Test is offline; the last sighting was 4 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.
Wipe Schedule
On what cycle does Sector 17 - Map Test wipe?
No rhythm can be told for Sector 17 - Map Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 5 hours old.
Server Info
Where can Sector 17 - Map Test be found?
For Sector 17 - Map Test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 195.133.63.209:28015 is its address.
Sector 17 - Map Test runs which version of Rust?
Rust network protocol 2634 and build 167584 on Windows is what Sector 17 - Map Test runs. Joining requires the same protocol on your game, which Steam updates.
Is Sector 17 - Map Test up, and how consistent is its uptime?
Sector 17 - Map Test is down. The last time we saw it was 4 hours ago. The server stayed up 8% of the time in the last 1 full day. 2 of 24 hours were online. The earliest Rust Analytics saw it was 12 October 2026.
Tags and Rankings
How should you interpret the tags on Sector 17 - Map Test?
Published by Sector 17 - Map Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Sector 17 - Map Test?
The following Rust Analytics lists feature Sector 17 - Map Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join Sector 17 - Map Test?
The console route: start Rust, press F1, enter client.connect 195.133.63.209:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp5
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.