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RUST ANALYTICS
LIVE42,151PLY11,478SRV
QUOTE 195.18.27.189:35007 Online checked 6m ago

R2 Test Server

moddedoxide
Players · last
0/ 250
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 250
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,292
top 64%
Rank · 7d ago
#14,604
312 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4750
Custom Map · seed 1234
First seen
13 Sep 2026
eu.test.r2rust.com

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.7 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:05 UTC12d ago 1 – running 0
Sun 13 Sep, 13:42 UTC31d ago 1 halved by day 6 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average22/300+8+59.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average16/225−4−20.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+4+4.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average4/1000−1−17.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average2/1000+2
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average13/700+5+71.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on R2 Test Server?

No gather rate appears in the name of R2 Test Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on R2 Test Server?

A procedural map of size 4,750 with seed 1234 runs on R2 Test Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Activity

What position does R2 Test Server hold in the server rankings?

In the top 64% of all ranked servers, R2 Test Server is #14,292 on player hours over the last seven days.

How full is R2 Test Server?

0 of 250 slots on R2 Test Server are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.

Wipe Cycle

What can you expect on wipe day for R2 Test Server?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 12 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 6 when it did not hold.

When does R2 Test Server schedule its wipes?

There are too few wipes on record for R2 Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 18 hours old.

Server Details

Where can R2 Test Server be found?

For R2 Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 195.18.27.189:35007 is its address.

What is the performance like on R2 Test Server?

Average server fps for the last 48 hours is 236; the floor was 206. 129,795 entities is the maximum carried: buildings, deployables and everything else. Up to 3,648 MB of memory was used. Low fps and growing entities are the source of felt lag.

R2 Test Server is on which Rust version?

Rust network protocol 2634 and build 167058 on Windows is what R2 Test Server runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of R2 Test Server?

The server is live: R2 Test Server is online. Its own uptime figure dates the last restart to roughly 21 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on R2 Test Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp250 (Max players): Slot count: 250; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which R2 Test Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who operates R2 Test Server?

A r2rust.com hostname is published by R2 Test Server and by 2 other servers we track, which indicates one operator.

R2 Test Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include R2 Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to R2 Test Server?

Type client.connect 195.18.27.189:35007 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp250
Max players Slot count: 250.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.