server_name
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 155/200 | ▲+1+0.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 93/200 | ▲+6+6.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 405/450 | ▲+77+23.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 103/200 | ▲+20+24.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▼−3−8.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 106/150 | ▲+26+32.8% |
Quick answers
from the figures on this pageServer Rules
How is server_name configured in terms of rules and settings?
No gather rate is given in the name of server_name. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on server_name?
server_name uses a procedural map, which the game generates.
Activity
What position does server_name hold in the server rankings?
In the top 71% of all ranked servers, server_name is #15,967 on player hours over the last seven days.
What is the population on server_name?
Right now, server_name is offline; the last sighting was 5 days 19 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does server_name schedule its wipes?
The record holds too few of server_name's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 5 days 19 hours ago the current world was created.
Server Details
What is the location of server_name?
There is no region published for server_name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 195.3.134.88:28015 is its address.
server_name runs which version of Rust?
The build is Rust network protocol 2634 and build 167058 on Windows, running on server_name. The protocol has to match for you to join, and Steam applies that update.
How reliable is server_name and is it currently online?
No response from server_name. It was last seen 5 days 19 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. First sighting by Rust Analytics: 8 October 2026.
Tags and Rankings
How should you interpret the tags on server_name?
Published by server_name for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature server_name?
These Rust Analytics lists include server_name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join server_name?
Type client.connect 195.3.134.88:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp2
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.