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RUST ANALYTICS
LIVE40,075PLY11,529SRV
QUOTE 195.3.134.88:28015 Offline checked 5d ago

server_name

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average155/200+1+0.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average93/200+6+6.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average405/450+77+23.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average103/200+20+24.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−3−8.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average106/150+26+32.8%

Quick answers

from the figures on this page

Server Rules

How is server_name configured in terms of rules and settings?

No gather rate is given in the name of server_name. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on server_name?

server_name uses a procedural map, which the game generates.

Activity

What position does server_name hold in the server rankings?

In the top 71% of all ranked servers, server_name is #15,967 on player hours over the last seven days.

What is the population on server_name?

Right now, server_name is offline; the last sighting was 5 days 19 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does server_name schedule its wipes?

The record holds too few of server_name's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 5 days 19 hours ago the current world was created.

Server Details

What is the location of server_name?

There is no region published for server_name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 195.3.134.88:28015 is its address.

server_name runs which version of Rust?

The build is Rust network protocol 2634 and build 167058 on Windows, running on server_name. The protocol has to match for you to join, and Steam applies that update.

How reliable is server_name and is it currently online?

No response from server_name. It was last seen 5 days 19 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. First sighting by Rust Analytics: 8 October 2026.

Tags and Rankings

How should you interpret the tags on server_name?

Published by server_name for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature server_name?

These Rust Analytics lists include server_name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join server_name?

Type client.connect 195.3.134.88:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.