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RUST ANALYTICS
LIVE34,349PLY11,458SRV
QUOTE 195.60.166.159:28115 Online checked 8m ago

1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai

monthly wipes moddedcarbon
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#10,527
top 47%
Rank · 7d ago
#6,420
4107 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 13h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
4250
Procedural Map · seed 512569388
First seen
13 Sep 2026
pvpme.online

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

0246806:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 13h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average6/1000−10−61.3%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−33−75.2%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 71 on average12/200−17−59.2%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average6/650−5−46.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 62 on average1/1000−1−50.0%

Quick answers

from the figures on this page

Map and Rules

How is 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai configured in terms of rules and settings?

No gather rate is given in the name of 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

The map on 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai is procedural, size 4,250, with seed 512569388, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

In the top 47% of all ranked servers, 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai is #10,527 on player hours over the last seven days.

What is the population on 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

On 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai, 0 players are in now, out of 40 slots. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 0 players.

Wipe Frequency

How does 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 26 hours after the wipe, the crowd peaked.

On what cycle does 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai wipe?

A single monthly wipe is what 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 10 hours. The tags state monthly wipes.

Server Overview

What is the location of 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

No region is published by 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 195.60.166.159:28115 is its address.

Is 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai performing well?

Server fps over the last 48 hours: 5 on average, 5 at the lowest. At its peak it held 103,090 entities: buildings, deployables and the rest of the world. Up to 3,877 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai running?

The build is Rust network protocol 2634 and build 167584 on Linux, running on 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

Online at this moment: 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai. The reported uptime puts its last restart at about 20 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

Published by 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who operates 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

A pvpme.online hostname is published by 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai, and no other server we track uses it.

Where does 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai show up in Rust Analytics lists and filters?

On Rust Analytics, 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

The console route: start Rust, press F1, enter client.connect 195.60.166.159:28115. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://1aac.online.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.