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RUST ANALYTICS
LIVE27,187PLY11,416SRV
QUOTE 195.60.166.73:28025 Online checked 13m ago

Talnod Test P4

moddedcarbon
Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,382
top 62%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
1111
Procedural Map · seed 2026171020
First seen
21 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75117:0019:0021:0023:0001:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040017:0019:0021:0023:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average20/400−36−64.5%
2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 115 on average130/100+1+0.8%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 107 on average26/245−22−46.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average7/1000−4−34.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average15/700−14−48.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average6/1000−1−12.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Talnod Test P4?

No gather rate appears in the name of Talnod Test P4. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Talnod Test P4?

Talnod Test P4 uses a procedural map of size 1,111 with seed 2026171020, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does Talnod Test P4 hold in the server rankings?

For the last seven days, Talnod Test P4 holds rank #13,382 on player hours, in the top 62% of all ranked servers.

What is the population on Talnod Test P4?

0 of 10 slots on Talnod Test P4 are filled right now. The seven-day average is 0 players, with a peak of 1. At 18:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Schedule

When does Talnod Test P4 schedule its wipes?

No rhythm can be told for Talnod Test P4 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 14 hours.

Server Info

Where can Talnod Test P4 be found?

There is no region published for Talnod Test P4. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 195.60.166.73:28025 is its address.

Is Talnod Test P4 performing well?

Server fps over the last 48 hours: 240 on average, 240 at the lowest. The entity count reached 4,346, covering buildings, deployables and all else in the world. Memory use peaked at 1,325 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Talnod Test P4 running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Talnod Test P4. The protocol has to match for you to join, and Steam applies that update.

How reliable is Talnod Test P4 and is it currently online?

The server is live: Talnod Test P4 is online. The reported uptime puts its last restart at about 9 hours ago. The earliest Rust Analytics saw it was 21 October 2026.

Tags & Filters

How should you interpret the tags on Talnod Test P4?

These tags are published by Talnod Test P4 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Talnod Test P4 show up in Rust Analytics lists and filters?

On Rust Analytics, Talnod Test P4 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join Talnod Test P4?

The console route: start Rust, press F1, enter client.connect 195.60.166.73:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.