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RUST ANALYTICS
LIVE35,251PLY11,475SRV
QUOTE 195.9.103.74:28015 Online EU checked 10m ago

[PVE] [Survival] Russia

monthly wipes vanillamoddedoxidepve
Players · last
1/ 50
+124h
2% full
Day range 0 6
7-day avg 3 peak 12
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
3
peak 12
Rank
#1,901
top 9% · #719 in EU
Rank · 7d ago
#2,001
100 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 14h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
507
player hours, last seven days
Map
5000
Procedural Map · seed 981907749
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 14h

The force wipe · high confidence

wipe-day peak
12
players, last three wipes

Coming wipes

  1. 22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:09 UTC12d ago 12 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average17/200−15−46.9%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average13/150−7−35.8%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average6/100−1−8.9%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average10/200−4−29.0%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average5/100−2−29.4%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average13/200+3+25.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [PVE] [Survival] Russia?

No gather rate appears in the name of [PVE] [Survival] Russia. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is played on [PVE] [Survival] Russia?

[PVE] [Survival] Russia uses a procedural map of size 5,000 with seed 981907749, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does [PVE] [Survival] Russia sit in the rankings?

In the top 9% of all ranked servers, [PVE] [Survival] Russia is #1,901 on player hours over the last seven days and #719 in Europe.

How full is [PVE] [Survival] Russia?

1 of 50 slots on [PVE] [Survival] Russia are filled right now. The seven-day average is 3 players, with a peak of 12. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 6 players.

Wipe Schedule

What can you expect on wipe day for [PVE] [Survival] Russia?

An average of 12 players marked the busiest point of its recent wipes. On the latest wipe, 27 hours after the wipe, the crowd peaked.

When does [PVE] [Survival] Russia schedule its wipes?

Once a month, at the force wipe, [PVE] [Survival] Russia wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 9 hours ago the current world was created. The tags state monthly wipes.

Server Overview

What is the location of [PVE] [Survival] Russia?

The EU tag and Europe are what [PVE] [Survival] Russia lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 195.9.103.74:28015 is its address.

How is the performance on [PVE] [Survival] Russia?

Average server fps for the last 48 hours is 42; the floor was 34. 165,735 entities is the maximum carried: buildings, deployables and everything else. Up to 6,653 MB of memory was used. A climbing entity count plus low fps is the lag players report.

[PVE] [Survival] Russia is on which Rust version?

The version in use at [PVE] [Survival] Russia: Rust network protocol 2634 and build 167231, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is [PVE] [Survival] Russia up, and how consistent is its uptime?

The server is live: [PVE] [Survival] Russia is online. The reported uptime puts its last restart at about 5 days 17 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [PVE] [Survival] Russia?

These tags are published by [PVE] [Survival] Russia and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [PVE] [Survival] Russia show up in Rust Analytics lists and filters?

These Rust Analytics lists include [PVE] [Survival] Russia: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to [PVE] [Survival] Russia?

The console route: start Rust, press F1, enter client.connect 195.9.103.74:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://gamemonitoring.ru/rust/servers/10459954.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build It runs build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.