[PVE] [Survival] Russia
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 3 peak 12
- Rank
- #1,901 top 9% · #719 in EU
- Rank · 7d ago
- #2,001 ▲100 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 14h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 507 player hours, last seven days
- Map
- 5000 Procedural Map · seed 981907749
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 12 players, last three wipes
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:09 UTC12d ago | 12 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 17/200 | ▼−15−46.9% | |
| 2 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average | 13/150 | ▼−7−35.8% | |
| 3 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average | 6/100 | ▼−1−8.9% | |
| 4 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average | 10/200 | ▼−4−29.0% | |
| 5 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average | 5/100 | ▼−2−29.4% | |
| 6 | [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average | 13/200 | ▲+3+25.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [PVE] [Survival] Russia?
No gather rate appears in the name of [PVE] [Survival] Russia. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is played on [PVE] [Survival] Russia?
[PVE] [Survival] Russia uses a procedural map of size 5,000 with seed 981907749, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does [PVE] [Survival] Russia sit in the rankings?
In the top 9% of all ranked servers, [PVE] [Survival] Russia is #1,901 on player hours over the last seven days and #719 in Europe.
How full is [PVE] [Survival] Russia?
1 of 50 slots on [PVE] [Survival] Russia are filled right now. The seven-day average is 3 players, with a peak of 12. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 6 players.
Wipe Schedule
What can you expect on wipe day for [PVE] [Survival] Russia?
An average of 12 players marked the busiest point of its recent wipes. On the latest wipe, 27 hours after the wipe, the crowd peaked.
When does [PVE] [Survival] Russia schedule its wipes?
Once a month, at the force wipe, [PVE] [Survival] Russia wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 9 hours ago the current world was created. The tags state monthly wipes.
Server Overview
What is the location of [PVE] [Survival] Russia?
The EU tag and Europe are what [PVE] [Survival] Russia lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 195.9.103.74:28015 is its address.
How is the performance on [PVE] [Survival] Russia?
Average server fps for the last 48 hours is 42; the floor was 34. 165,735 entities is the maximum carried: buildings, deployables and everything else. Up to 6,653 MB of memory was used. A climbing entity count plus low fps is the lag players report.
[PVE] [Survival] Russia is on which Rust version?
The version in use at [PVE] [Survival] Russia: Rust network protocol 2634 and build 167231, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is [PVE] [Survival] Russia up, and how consistent is its uptime?
The server is live: [PVE] [Survival] Russia is online. The reported uptime puts its last restart at about 5 days 17 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on [PVE] [Survival] Russia?
These tags are published by [PVE] [Survival] Russia and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does [PVE] [Survival] Russia show up in Rust Analytics lists and filters?
These Rust Analytics lists include [PVE] [Survival] Russia: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
How can I connect to [PVE] [Survival] Russia?
The console route: start Rust, press F1, enter client.connect 195.9.103.74:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://gamemonitoring.ru/rust/servers/10459954.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,EU,^p,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.