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RUST ANALYTICS
LIVE52,822PLY11,646SRV
QUOTE 197.149.242.92:28015 Offline checked 8d ago

Everrian Test Server 2026

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,939
top 71%
Rank · 7d ago
#11,170
4769 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average230/275+28+14.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average219/275+75+52.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average347/350−64−15.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average190/250+71+60.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average36/250+1+1.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average176/275+47+36.4%

Quick answers

from the figures on this page

Rules & Settings

How is Everrian Test Server 2026 configured in terms of rules and settings?

No gather rate is given in the name of Everrian Test Server 2026. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Everrian Test Server 2026?

A procedural map runs on Everrian Test Server 2026, created by the game.

Activity

What position does Everrian Test Server 2026 hold in the server rankings?

In the top 71% of all ranked servers, Everrian Test Server 2026 is #15,939 on player hours over the last seven days.

How many players does Everrian Test Server 2026 have?

At present, Everrian Test Server 2026 is offline; the last sighting was 8 days 1 hours ago.

Wipe Frequency

On what cycle does Everrian Test Server 2026 wipe?

There are too few wipes on record for Everrian Test Server 2026 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 2 hours.

Server Overview

Where can Everrian Test Server 2026 be found?

For Everrian Test Server 2026, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 197.149.242.92:28015.

Everrian Test Server 2026 is on which Rust version?

The version in use at Everrian Test Server 2026: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Everrian Test Server 2026?

No response from Everrian Test Server 2026. It was last seen 8 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Everrian Test Server 2026?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Everrian Test Server 2026 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Everrian Test Server 2026 show up in Rust Analytics lists and filters?

On Rust Analytics, Everrian Test Server 2026 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Everrian Test Server 2026?

The console route: start Rust, press F1, enter client.connect 197.149.242.92:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.