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RUST ANALYTICS
LIVE65,632PLY11,666SRV
QUOTE 198.13.252.12:28115 Offline checked 1d ago

pllm-test-1

moddedcarbon
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,899
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average69/300+29+72.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average87/225+28+46.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average16/1000−10−38.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−2−20.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average33/700−3−9.4%

Quick answers

from the figures on this page

Map and Rules

How is pllm-test-1 configured in terms of rules and settings?

No gather rate is given in the name of pllm-test-1. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on pllm-test-1?

A procedural map runs on pllm-test-1, created by the game.

Population

What is the rank of pllm-test-1?

For the last seven days, pllm-test-1 holds rank #15,899 on player hours, in the top 72% of all ranked servers.

What is the population on pllm-test-1?

At present, pllm-test-1 is offline; the last sighting was 43 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does pllm-test-1 wipe?

There are too few wipes on record for pllm-test-1 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 44 hours.

Server Info

What is the location of pllm-test-1?

There is no region published for pllm-test-1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 198.13.252.12:28115 is its address.

pllm-test-1 is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Linux, running on pllm-test-1. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is pllm-test-1 and is it currently online?

Offline at this moment: pllm-test-1. Last seen 43 hours ago. 13 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on pllm-test-1?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which pllm-test-1 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does pllm-test-1 show up in Rust Analytics lists and filters?

On Rust Analytics, pllm-test-1 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to pllm-test-1?

The console route: start Rust, press F1, enter client.connect 198.13.252.12:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Slot count: 4.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.