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RUST ANALYTICS
LIVE79,752PLY11,758SRV
QUOTE 198.244.177.77:28017 Online checked 10m ago

Facepunch Release

Players · last
0/ 500
+024h
0% full
Day range 0 1
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#7,584
top 34%
Rank · 7d ago
#5,692
1892 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
14
player hours, last seven days
Map
4500
Procedural Map · seed 6974352
First seen
13 Sep 2026
fprelease.playrust.com

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average424/450+74+21.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average429/475+146+51.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average285/300−105−26.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average409/425+135+49.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average75/250+0+0.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average309/425+36+13.0%

Quick answers

from the figures on this page

Server Rules

How is Facepunch Release configured in terms of rules and settings?

The name of Facepunch Release carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Rust's in-game Official tab includes this server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Facepunch Release?

The map on Facepunch Release is procedural, size 4,500, with seed 6974352, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Facepunch Release?

In the top 34% of all ranked servers, Facepunch Release is #7,584 on player hours over the last seven days.

How full is Facepunch Release?

0 of 500 slots on Facepunch Release are filled right now. The mean over the last seven days is 0 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.

Wipe Schedule

When does Facepunch Release schedule its wipes?

The record holds too few of Facepunch Release's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 14 days 8 hours.

Server Info

Where can Facepunch Release be found?

No region is published by Facepunch Release. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 198.244.177.77:28017 is its address.

What is the performance like on Facepunch Release?

The last 48 hours average 100 server fps, the low being 77. At its peak it held 115,448 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,447 MB. What players feel as lag is low fps together with a rising entity count.

Facepunch Release runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Facepunch Release. Joining requires the same protocol on your game, which Steam updates.

How reliable is Facepunch Release and is it currently online?

Facepunch Release is up. It is taking players now. 8 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Facepunch Release?

These tags are published by Facepunch Release and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who is behind Facepunch Release?

A playrust.com hostname is published by Facepunch Release and by 124 other servers we track, which indicates one operator.

Where does Facepunch Release show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Facepunch Release: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Connection

How can I connect to Facepunch Release?

Type client.connect 198.244.177.77:28017 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.