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RUST ANALYTICS
LIVE78,700PLY11,673SRV
QUOTE 198.244.177.77:28023 Online checked 7m ago

Facepunch Staging Creators

Players · last
0/ ?
+024h
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,674
top 48%
Rank · 7d ago
#6,557
4117 places down
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
4500
Procedural Map · seed 73737312
First seen
13 Sep 2026
fscp.playrust.com

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:55 UTC20d ago 2+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average577/600+26+4.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average435/475−32−6.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average154/200−48−23.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average339/375−89−20.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−34−42.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average319/400+2+0.8%

Quick answers

from the figures on this page

Map and Rules

How is Facepunch Staging Creators configured in terms of rules and settings?

No gather rate appears in the name of Facepunch Staging Creators. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it in the Official tab of Rust's server list. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Facepunch Staging Creators?

The map on Facepunch Staging Creators is procedural, size 4,500, with seed 73737312, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does Facepunch Staging Creators hold in the server rankings?

In the top 48% of all ranked servers, Facepunch Staging Creators is #10,674 on player hours over the last seven days.

How many players does Facepunch Staging Creators have?

Facepunch Staging Creators shows 0 players at this moment. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.

Wipe Frequency

What can you expect on wipe day for Facepunch Staging Creators?

An average of 2 players marked the busiest point of its recent wipes. 1 more waited in the queue when the latest wipe peaked 28 hours after the wipe.

How often does Facepunch Staging Creators wipe?

No rhythm can be told for Facepunch Staging Creators yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 20 days 4 hours ago the current world was created.

Server Overview

Where can Facepunch Staging Creators be found?

No region is published by Facepunch Staging Creators. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 198.244.177.77:28023.

What is the performance like on Facepunch Staging Creators?

The last 48 hours average 100 server fps, the low being 80. 119,299 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,968 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Facepunch Staging Creators running?

The version in use at Facepunch Staging Creators: Rust network protocol 2635 and build 167916, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Facepunch Staging Creators and is it currently online?

The server is live: Facepunch Staging Creators is online. Its own uptime figure dates the last restart to roughly 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on Facepunch Staging Creators?

Published by Facepunch Staging Creators for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): It holds 0 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs167916 (Build): Build 167916; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Who operates Facepunch Staging Creators?

A playrust.com hostname is published by Facepunch Staging Creators and by 124 other servers we track, which indicates one operator.

On Rust Analytics, which lists and filters feature Facepunch Staging Creators?

The following Rust Analytics lists feature Facepunch Staging Creators: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Connection

How can I connect to Facepunch Staging Creators?

Type client.connect 198.244.177.77:28023 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs167916,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players It holds 0 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs167916
Build Build 167916.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.