Polarlicht
Key statistics
the figures behind the quote- Players now
- 0/ 125 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,899 top 72%
- Rank · 7d ago
- #16,709 ▲810 places up
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2900 Procedural Map · seed 45690
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 54/300 | ▲+14+35.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 70/225 | ▲+11+18.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 12/1000 | ▼−14−54.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▼−2−33.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 30/700 | ▼−6−17.6% |
Quick answers
from the figures on this pageServer Rules
How is Polarlicht configured in terms of rules and settings?
The name of Polarlicht carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
What is the current map on Polarlicht?
The map on Polarlicht is procedural, size 2,900, with seed 45690, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of Polarlicht?
For the last seven days, Polarlicht holds rank #15,899 on player hours, in the top 72% of all ranked servers.
What is the population on Polarlicht?
Right now, Polarlicht is offline; the last sighting was 2 days 16 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does Polarlicht wipe?
There are too few wipes on record for Polarlicht to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 36 days 12 hours old.
Server Overview
Where can Polarlicht be found?
There is no region published for Polarlicht. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 198.244.225.113:28947 is its address.
What Rust version is Polarlicht running?
Rust network protocol 2633 and build 165217 on Linux is what Polarlicht runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Polarlicht and is it currently online?
No response from Polarlicht. It was last seen 2 days 16 hours ago. 75% is its uptime for the last 7 full days, 126 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Polarlicht?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Slot count: 125; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Polarlicht publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Polarlicht show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Polarlicht: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join Polarlicht?
Type client.connect 198.244.225.113:28947 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp125
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
