Typical 2X
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,226 top 71%
- Rank · 7d ago
- #12,946 ▼3280 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1561417458
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 05:09 UTC23d ago | 1 | – | running | 0 |
| Sat 19 Sep, 21:09 UTC24d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [KR/JP] MAGI서버 / 자원X2 / WIPE 10.09EA · groups of 8+ · 2x · weekly · 11 on average | 2/100 | ▼−1−29.4% | |
| 2 | AshRaiders X2 | UNLIMITED | Vanilla | ACTIVE | GROWINGEU · groups of 8+ · 2x · monthly · 2 on average | 0/200 | ▪+0 | |
| 3 | [LATAM] TIERRA DE NADIE | x2 | Solo/Duo | WIPE JUEVESSA · groups of 8+ · 2x · weekly · 2 on average | 2/100 | ▼−2−42.9% | |
| 4 | Small Brasil SOLO - 2X QuinzenalSA · groups of 8+ · 2x · 2 on average | 3/100 | ▪+0+2.9% | |
| 5 | [KR/JP] Eoka | 자원밀도-2X | 신규오픈 | Wipe 10.11EA · groups of 8+ · 2x · 2 on average | 0/100 | ▪+0 | |
| 6 | RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 11/10 14:00CESTEU · groups of 8+ · 2x · biweekly · 1 on average | 2/200 | ▲+1+100.0% |
Quick answers
from the figures on this pageServer Rules
How is Typical 2X configured in terms of rules and settings?
Typical 2X carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Typical 2X?
A procedural map of size 3,500 with seed 1561417458 runs on Typical 2X, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does Typical 2X hold in the server rankings?
In the top 71% of all ranked servers, Typical 2X is #16,226 on player hours over the last seven days.
How many players does Typical 2X have?
Right now, Typical 2X is offline; the last sighting was 18 days 18 hours ago.
Wipe Cycle
What can you expect on wipe day for Typical 2X?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does Typical 2X wipe?
The record holds too few of Typical 2X's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 23 days 20 hours ago the current world was created.
Server Info
What is the server location for Typical 2X?
For Typical 2X, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 199.30.67.210:28015.
Typical 2X runs which version of Rust?
The version in use at Typical 2X: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is Typical 2X up, and how consistent is its uptime?
Typical 2X is down. The last time we saw it was 18 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Typical 2X?
These tags are published by Typical 2X and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Typical 2X?
These Rust Analytics lists include Typical 2X: 2x Rust servers and Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.
How to Join
What is the process to join Typical 2X?
The console route: start Rust, press F1, enter client.connect 199.30.67.210:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.