Benchmark Dev
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,922 top 72%
- Rank · 7d ago
- #8,927 ▼6995 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 200 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.1 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:30 UTC10d ago | 2 | – | running | 0 |
| Sat 3 Oct, 02:14 UTC11d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 19:59 UTC FW13d ago | 2 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 38/300 | ▲+24+175.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 32/225 | ▲+6+21.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 8/1000 | ▼−4−32.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▲+2+65.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 18/700 | ▲+5+39.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Benchmark Dev?
No gather rate appears in the name of Benchmark Dev. 200 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on Benchmark Dev?
A procedural map of size 4,500 with seed 1337 runs on Benchmark Dev, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.
Population
Where does Benchmark Dev sit in the rankings?
In the top 72% of all ranked servers, Benchmark Dev is #15,922 on player hours over the last seven days.
How many players does Benchmark Dev have?
0 of 10 slots on Benchmark Dev are filled right now. Average players over the last seven days: 0.
Wipe Cycle
What happens on wipe day at Benchmark Dev?
An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked.
On what cycle does Benchmark Dev wipe?
No next wipe can be predicted for Benchmark Dev: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 10 days 20 hours.
Server Info
Where can Benchmark Dev be found?
For Benchmark Dev, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 199.47.146.194:27016 is its address.
Is Benchmark Dev performing well?
Server fps over the last 48 hours: 60 on average, 59 at the lowest. The entity count reached 119,310, covering buildings, deployables and all else in the world. The memory ceiling reached 5,762 MB. Low fps and growing entities are the source of felt lag.
Benchmark Dev is on which Rust version?
The version in use at Benchmark Dev: Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Benchmark Dev?
Online at this moment: Benchmark Dev. 10 days 19 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Benchmark Dev?
Published by Benchmark Dev for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts200 (Group limit): Team size caps at 200; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Benchmark Dev?
These Rust Analytics lists include Benchmark Dev: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Benchmark Dev?
The console route: start Rust, press F1, enter client.connect 199.47.146.194:27016. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://cynic-hosting.com.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y
Game
gmrust
mp10
ts200
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.