HyperRev Rust Development | No EAC
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #4,629 top 21%
- Rank · 7d ago
- #4,626 ▼3 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 63 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:25 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 33/300 | ▼−20−38.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 3/1000 | ▼−12−79.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 0/1000 | ▼−6−100.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 9/700 | ▼−5−36.5% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 4/200 | ▲+1+41.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on HyperRev Rust Development | No EAC?
No gather rate appears in the name of HyperRev Rust Development | No EAC. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on HyperRev Rust Development | No EAC?
A procedural map runs on HyperRev Rust Development | No EAC, created by the game.
Population
What position does HyperRev Rust Development | No EAC hold in the server rankings?
For the last seven days, HyperRev Rust Development | No EAC holds rank #4,629 on player hours, in the top 21% of all ranked servers.
How many players does HyperRev Rust Development | No EAC have?
On HyperRev Rust Development | No EAC, 0 players are in now, out of 4 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 06:00 UTC, with an average of 1 players.
Wipe Frequency
How does HyperRev Rust Development | No EAC handle wipe day?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does HyperRev Rust Development | No EAC wipe?
There are too few wipes on record for HyperRev Rust Development | No EAC to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 11 hours ago the current world was created.
Server Details
Where can HyperRev Rust Development | No EAC be found?
No region is published by HyperRev Rust Development | No EAC. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 2.105.204.150:28015 is its address.
HyperRev Rust Development | No EAC is on which Rust version?
Rust network protocol 2634 and build 167584 on Linux is what HyperRev Rust Development | No EAC runs. Joining requires the same protocol on your game, which Steam updates.
Is HyperRev Rust Development | No EAC up, and how consistent is its uptime?
The server is live: HyperRev Rust Development | No EAC is online. 88% is its uptime for the last 7 full days, 148 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.
Tags and Rankings
What is the meaning of the tags on HyperRev Rust Development | No EAC?
These tags are published by HyperRev Rust Development | No EAC and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does HyperRev Rust Development | No EAC show up in Rust Analytics lists and filters?
These Rust Analytics lists include HyperRev Rust Development | No EAC: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join HyperRev Rust Development | No EAC?
Type client.connect 2.105.204.150:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.