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RUST ANALYTICS
LIVE53,101PLY11,647SRV
QUOTE 2.132.111.104:28015 Offline checked 29d ago

HELl TEST

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,025
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average239/275+37+18.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average224/275+80+55.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average334/350−77−18.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average200/250+81+68.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average35/250+0−1.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average188/275+59+45.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on HELl TEST?

No gather rate is given in the name of HELl TEST. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on HELl TEST?

The game generates the procedural map on HELl TEST.

Population

Where does HELl TEST sit in the rankings?

In the top – of all ranked servers, HELl TEST is #15,025 on player hours over the last seven days.

How full is HELl TEST?

At present, HELl TEST is offline; the last sighting was 29 days 6 hours ago.

Wipe Cycle

When does HELl TEST schedule its wipes?

The record holds too few of HELl TEST's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 38 days 16 hours.

Server Overview

Where can HELl TEST be found?

No region is published by HELl TEST. Rust Analytics reports the location a server claims, not the machine's actual location. 2.132.111.104:28015 is its address.

HELl TEST is on which Rust version?

The build is Rust network protocol 2633 and build 163207 on Windows, running on HELl TEST. Joining requires the same protocol on your game, which Steam updates.

How reliable is HELl TEST and is it currently online?

HELl TEST is down. The last time we saw it was 29 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on HELl TEST?

These tags are published by HELl TEST and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature HELl TEST?

The following Rust Analytics lists feature HELl TEST: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join HELl TEST?

Type client.connect 2.132.111.104:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build Game build: 163207.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.