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RUST ANALYTICS
LIVE50,786PLY11,615SRV
QUOTE 2.26.250.204:28115 Online checked 10m ago

Local Test

duo moddedoxide
Players · last
1/ 50
+124h
2% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 1
Rank
#7,625
top 34%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
duo
players per team
Gather rate
–
no rate in the name
Score
14
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75116:0018:0020:0013:0015:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep10 Oct13 Oct

Top 34% of all ranked servers, and #303 of the duo servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:10 UTC2d ago 1 – running 1
Sat 10 Oct, 15:44 UTC3d ago 1 – 1.2 days 0
Fri 9 Oct, 19:25 UTC4d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TRAVELER DUO [MAX 2] Wipe 09.10EU · duo · weekly · 31 on average7/100−2−24.5%
2【独行侠】5倍|10.9新档|单双人|爆枪|月清蓝图EA · duo · weekly · 26 on average21/200+1+4.1%
3DUO | ПАЛЯНИЦЯ | FULL WIPE 08.10 | UA | EU | UKRAINEEU · duo · weekly · 18 on average4/100−1−24.1%
4非肝帝勿入|10月2日|2倍|半月清|萌新特色EA · duo · biweekly · 5 on average0/100−5−100.0%
5TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 09.10EU · duo · weekly · 5 on average1/100−2−62.1%
6404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 09.10EU · duo · monthly · 4 on average0/550+0

Quick answers

from the figures on this page

Map and Rules

How is Local Test configured in terms of rules and settings?

No gather rate is given in the name of Local Test. duo caps groups at 2 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Local Test?

Local Test uses a procedural map, which the game generates.

Population

Where does Local Test sit in the rankings?

In the top 34% of all ranked servers, Local Test is #7,625 on player hours over the last seven days. Among servers in duo, it stands at #303.

How full is Local Test?

1 of 50 slots on Local Test are filled at the moment. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.

Wipe Frequency

What can you expect on wipe day for Local Test?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Local Test wipe?

Local Test wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 2 hours old.

Server Info

Where can Local Test be found?

No region is published by Local Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 2.26.250.204:28115.

What Rust version is Local Test running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Local Test. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Local Test?

Local Test is up. It is taking players now. 7 full days have passed with 9% uptime, 15 of 168 hours. First sighting by Rust Analytics: 18 September 2026.

Tags and Rankings

How should you interpret the tags on Local Test?

These tags are published by Local Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts2 (Group limit): Team size caps at 2; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Local Test?

On Rust Analytics, Local Test matches these lists: Duo Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 3 days.

How to Join

What is the process to join Local Test?

Type client.connect 2.26.250.204:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts2,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts2
Group limit Team size caps at 2.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.