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RUST ANALYTICS
LIVE52,834PLY11,644SRV
QUOTE 2.84.253.127:35005 Offline checked 3h ago

Blood Steel and Bad Decisions

Players · last
1/ 100
+0+0.0%24h
1% full
Day range 1 2
7-day avg 2 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+0
+0.0% from 1
7-day average
2
peak 2
Rank
#10,248
top 46%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
6000
Procedural Map · seed 2146026208
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.511.5218:0019:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average234/275+32+16.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average216/275+72+50.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average336/350−75−18.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average193/250+74+62.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average32/250−3−9.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average177/275+48+37.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Blood Steel and Bad Decisions?

No gather rate appears in the name of Blood Steel and Bad Decisions. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Blood Steel and Bad Decisions?

The map on Blood Steel and Bad Decisions is procedural, size 6,000, with seed 2146026208, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of Blood Steel and Bad Decisions?

In the top 46% of all ranked servers, Blood Steel and Bad Decisions is #10,248 on player hours over the last seven days.

What is the population on Blood Steel and Bad Decisions?

At present, Blood Steel and Bad Decisions is offline; the last sighting was 3 hours ago. The mean over the last seven days is 2 players, reaching 2 at its highest. At 19:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Frequency

How often does Blood Steel and Bad Decisions wipe?

No rhythm can be told for Blood Steel and Bad Decisions yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 days 4 hours old.

Server Info

Where can Blood Steel and Bad Decisions be found?

No region is published by Blood Steel and Bad Decisions. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 2.84.253.127:35005 is its address.

Is Blood Steel and Bad Decisions performing well?

Average server fps for the last 48 hours is 204; the floor was 194. 201,906 entities is the maximum carried: buildings, deployables and everything else. Up to 3,277 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is Blood Steel and Bad Decisions running?

The version in use at Blood Steel and Bad Decisions: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Blood Steel and Bad Decisions?

Blood Steel and Bad Decisions is down. The last time we saw it was 3 hours ago. The reported uptime puts its last restart at about 1 hours ago. The earliest Rust Analytics saw it was 13 October 2026.

Server Tags

How should you interpret the tags on Blood Steel and Bad Decisions?

Published by Blood Steel and Bad Decisions for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Blood Steel and Bad Decisions appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Blood Steel and Bad Decisions: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Blood Steel and Bad Decisions?

The console route: start Rust, press F1, enter client.connect 2.84.253.127:35005. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.