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RUST ANALYTICS
LIVE47,185PLY11,572SRV
QUOTE 2.84.253.158:35005 Offline checked 7d ago

Blood Steel and Bad Decisions

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,998
top 71%
Rank · 7d ago
#6,645
9353 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 67821251
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average182/225+10+5.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average131/200+29+28.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average414/425+17+4.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average147/200+56+62.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+4+16.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average130/175+43+49.6%

Quick answers

from the figures on this page

Server Rules

How is Blood Steel and Bad Decisions configured in terms of rules and settings?

No gather rate is given in the name of Blood Steel and Bad Decisions. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Blood Steel and Bad Decisions?

A procedural map of size 6,000 with seed 67821251 runs on Blood Steel and Bad Decisions, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of Blood Steel and Bad Decisions?

In the top 71% of all ranked servers, Blood Steel and Bad Decisions is #15,998 on player hours over the last seven days.

What is the population on Blood Steel and Bad Decisions?

Right now, Blood Steel and Bad Decisions is offline; the last sighting was 7 days 7 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does Blood Steel and Bad Decisions schedule its wipes?

The record holds too few of Blood Steel and Bad Decisions's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 4 hours.

Server Details

Where can Blood Steel and Bad Decisions be found?

No region is published by Blood Steel and Bad Decisions. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 2.84.253.158:35005.

Blood Steel and Bad Decisions runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what Blood Steel and Bad Decisions runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Blood Steel and Bad Decisions and is it currently online?

Offline at this moment: Blood Steel and Bad Decisions. Last seen 7 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Server Tags

How should you interpret the tags on Blood Steel and Bad Decisions?

These tags are published by Blood Steel and Bad Decisions and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Blood Steel and Bad Decisions show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Blood Steel and Bad Decisions: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Blood Steel and Bad Decisions?

The console route: start Rust, press F1, enter client.connect 2.84.253.158:35005. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.