Skip to the page
RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 202.189.16.44:21015 Online EA checked 4m ago

QS『鱼山路』pve|耐玩|升级|突袭

moddedoxidepve
Players · last
60/ 100
+26+76.5%24h
60% full
Day range 34 63
7-day avg 42 peak 63
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
60/ 100
60% full
Change · 24h
+26
+76.5% from 34
7-day average
42
peak 63
Rank
#1,755
top 8% · #176 in EA
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
632
player hours, last seven days
Map
5000
Procedural Map · seed 40000
First seen
12 Nov 2026
ysl.rustqs.com

Players

02040608014:0514:3014:5015:1515:3516:00

Every five minutes, from the Steam server list.

Server performance

02040608000:0003:0006:0008:0011:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 8% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 80 on average96/100+24+32.6%
2Japan Tokyo - Hard PvE|BPdrop|JPEA · groups of 16+ · 46 on average57/100+18+45.2%
3[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 46 on average41/100+7+20.9%
4[JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 26 on average30/75+14+93.5%
5[JP][PVE] パグさば Pug-Server ver 28 | 11/6~EA · groups of 16+ · 24 on average23/100+6+34.6%
6[JP][PvE]またーりRUST[BP]EA · groups of 10+ · 22 on average19/88+0+1.3%

Quick answers

from the figures on this page

Rules & Settings

How is QS『鱼山路』pve|耐玩|升级|突袭 configured in terms of rules and settings?

No gather rate is given in the name of QS『鱼山路』pve|耐玩|升级|突袭. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on QS『鱼山路』pve|耐玩|升级|突袭?

A procedural map of size 5,000 with seed 40000 runs on QS『鱼山路』pve|耐玩|升级|突袭, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does QS『鱼山路』pve|耐玩|升级|突袭 hold in the server rankings?

On seven-day player hours, QS『鱼山路』pve|耐玩|升级|突袭 sits at #1,755, in the top 8% across ranked servers and #176 in Asia.

What is the population on QS『鱼山路』pve|耐玩|升级|突袭?

60 of 100 slots on QS『鱼山路』pve|耐玩|升级|突袭 are filled right now. Average players over seven days: 42; peak: 63. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 61 players.

Wipe Schedule

On what cycle does QS『鱼山路』pve|耐玩|升级|突袭 wipe?

No rhythm can be told for QS『鱼山路』pve|耐玩|升级|突袭 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 6 days 17 hours ago the current world was created.

Server Info

What is the location of QS『鱼山路』pve|耐玩|升级|突袭?

The EA tag and Asia are what QS『鱼山路』pve|耐玩|升级|突袭 lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 202.189.16.44:21015 is its address.

How is the performance on QS『鱼山路』pve|耐玩|升级|突袭?

Server fps over the last 48 hours: 60 on average, 59 at the lowest. The entity count reached 172,000, covering buildings, deployables and all else in the world. Memory use peaked at 3,156 MB. Low fps and growing entities are the source of felt lag.

QS『鱼山路』pve|耐玩|升级|突袭 runs which version of Rust?

The version in use at QS『鱼山路』pve|耐玩|升级|突袭: Rust network protocol 2636 and build 170545, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is QS『鱼山路』pve|耐玩|升级|突袭 up, and how consistent is its uptime?

Online at this moment: QS『鱼山路』pve|耐玩|升级|突袭. The reported uptime puts its last restart at about 13 hours ago. The earliest Rust Analytics saw it was 12 November 2026.

Tags and Rankings

What is the meaning of the tags on QS『鱼山路』pve|耐玩|升级|突袭?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170545 (Build): It runs build 170545; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The browser places this server in East Asia; oxidation (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which QS『鱼山路』pve|耐玩|升级|突袭 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Who operates QS『鱼山路』pve|耐玩|升级|突袭?

A rustqs.com hostname is published by QS『鱼山路』pve|耐玩|升级|突袭 and by 23 other servers we track, which indicates one operator.

QS『鱼山路』pve|耐玩|升级|突袭 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature QS『鱼山路』pve|耐玩|升级|突袭: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 50; Average players: 25+ on average.

Joining the Server

How can I connect to QS『鱼山路』pve|耐玩|升级|突袭?

Type client.connect 202.189.16.44:21015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2636,EA,^p,gmrust,cs170545,ts8,^o^z,oxidation

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170545
Build It runs build 170545.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia The browser places this server in East Asia.

Other

oxidation
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.