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RUST ANALYTICS
LIVE66,366PLY11,677SRV
QUOTE 202.189.21.212:21091 Online checked 10m ago

【月栖】PVE

moddedoxide
Players · last
0/ 300
+024h
0% full
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 300
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#7,620
top 34%
Rank · 7d ago
#4,484
3136 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
4500
Procedural Map · seed 713654521
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.6 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:29 UTC12d ago 2 – running 0
Sat 26 Sep, 10:48 UTC18d ago 2 held half 5.6 days 1
Sat 26 Sep, 03:11 UTC18d ago 2 – 0.3 days 1
Wed 23 Sep, 13:22 UTC21d ago 3 held half 2.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average35/100+26+296.2%
2【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average29/200+12+73.1%
3[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average27/100+23+629.7%
4#10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 23 on average27/100+24+980.0%
5[守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 22 on average25/100+23+1025.0%
6[霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 21 on average28/100+26+1117.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on 【月栖】PVE?

No gather rate is given in the name of 【月栖】PVE. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on 【月栖】PVE?

The map on 【月栖】PVE is procedural, size 4,500, with seed 713654521, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of 【月栖】PVE?

In the top 34% of all ranked servers, 【月栖】PVE is #7,620 on player hours over the last seven days.

How many players does 【月栖】PVE have?

0 of 300 slots on 【月栖】PVE are filled at the moment. The mean over the last seven days is 0 players, reaching 3 at its highest. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 0 players.

Wipe Frequency

What can you expect on wipe day for 【月栖】PVE?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does 【月栖】PVE wipe?

【月栖】PVE wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 20 hours old.

Server Overview

What is the server location for 【月栖】PVE?

Its name points to Asia, but 【月栖】PVE publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 202.189.21.212:21091 is its address.

How is the performance on 【月栖】PVE?

Server fps over the last 48 hours: 118 on average, 70 at the lowest. The entity count reached 137,738, covering buildings, deployables and all else in the world. Memory use peaked at 4,133 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is 【月栖】PVE running?

The build is Rust network protocol 2634 and build 167231 on Linux, running on 【月栖】PVE. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is 【月栖】PVE and is it currently online?

【月栖】PVE is up. It is taking players now. 20 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 85% uptime, 143 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on 【月栖】PVE?

These tags are published by 【月栖】PVE and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): It holds 300 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does 【月栖】PVE show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature 【月栖】PVE: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join 【月栖】PVE?

Type client.connect 202.189.21.212:21091 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players It holds 300 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.