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RUST ANALYTICS
LIVE46,392PLY11,520SRV
QUOTE 202.189.23.234:12540 Online EA checked 15m ago

#1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌

modded
Players · last
28/ 100
+3+13.5%24h
28% full
Day range 5 28
7-day avg 20 peak 28
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
28/ 100
28% full
Change · 24h
+3
+13.5% from 25
7-day average
20
peak 28
Rank
#750
top 3% · #52 in EA
Rank · 7d ago
#815
65 places up
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
3,296
player hours, last seven days
Map
4000
Procedural Map · seed 13825
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
01020304001:0010:0019:0004:0013:0022:00Wiped Tue 13 Oct, 23:03 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 28 players.

Server performance

Server fpsWipe
025507510001:0010:0019:0004:0013:0022:00Wiped Tue 13 Oct, 23:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers, top 10% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
24
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:03 UTC1d ago – – running 0
Thu 1 Oct, 21:24 UTC FW13d ago 24 held half 12.1 days 0
Sat 19 Sep, 23:07 UTC25d ago 24 held half 11.9 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average35/100−1−3.4%
2【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average19/200−3−15.2%
3[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 24 on average29/100+1+2.7%
4#10-[搞就完了]10倍/10.15新档/无权/萌新首选EA · no group limit · 23 on average28/100+1+3.1%
5[守护]10倍/10.15新档/传送/萌新/乘风破浪EA · no group limit · 22 on average26/100+1+5.4%
6[霸道]10000000倍-10.15日-萌新首选-稳定长久EA · no group limit · 21 on average27/100−1−3.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌?

The name of #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 carries no gather rate. The server does not state any group limit. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. VAC is active.

Which map is played on #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌?

#1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 uses a procedural map of size 4,000 with seed 13825, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 hold in the server rankings?

On seven-day player hours, #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 sits at #750, in the top 3% across ranked servers and #52 in Asia.

How full is #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌?

28 of 100 slots on #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 are filled at the moment. The mean over the last seven days is 20 players, reaching 28 at its highest. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 28 players.

Wipe Cycle

What can you expect on wipe day for #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌?

An average of 24 players marked the busiest point of its recent wipes. 16 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 wipe?

No next wipe can be predicted for #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 25 hours ago the current world was created.

Server Details

What is the server location for #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌?

The EA tag and Asia are what #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 202.189.23.234:12540.

How is the performance on #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌?

The last 48 hours average 57 server fps, the low being 39. The entity count reached 114,053, covering buildings, deployables and all else in the world. Memory use peaked at 3,407 MB. A climbing entity count plus low fps is the lag players report.

#1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 is on which Rust version?

The version in use at #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌: Rust network protocol 2634, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 up, and how consistent is its uptime?

#1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 22 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌?

These tags are published by #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; v2634 (Protocol): Protocol 2634: matching game versions are required to join; ptrak (Networking): RakNet, the network layer the game ships with; monthly (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; vanilla (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): The Modded listing applies: plugins or settings change play; EA (East Asia): East Asia is its browser listing; h454e9f56 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 show up in Rust Analytics lists and filters?

On Rust Analytics, #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌 matches these lists: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.

Joining the Server

What is the process to join #1-[搞就完了]1000倍/10.15新档/全解秒造/勇者无敌?

Type client.connect 202.189.23.234:12540 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,v2634,monthly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
v2634
Protocol Protocol 2634: matching game versions are required to join.
ptrak
Networking RakNet, the network layer the game ships with.

Wipe schedule

monthly
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

vanilla
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) is in use.
modded
Modded The Modded listing applies: plugins or settings change play.

Region

EA
East Asia East Asia is its browser listing.

Other

h454e9f56
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.
stok
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.