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RUST ANALYTICS
LIVE32,640PLY11,438SRV
QUOTE 202.36.95.187:25188 Online checked 12m ago

A Shockbyte Rust Server

moddedcarbon
Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72%
Rank · 7d ago
#15,596
298 places down
Last wipe
19d ago
no schedule published
Next wipe
1d 2h
Fri 16 Oct, 08:23 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 869888574
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 08:23 UTCin 1d 2h

Every 3 weeks on Friday at 08:23 UTC · low confidence

usual gap
21 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 1d 2hFri 16 Oct, 08:23 UTC
  2. 21d 12hThu 5 Nov, 19:00 UTCFW
  3. 22d 2hFri 6 Nov, 08:23 UTC
  4. 43d 2hFri 27 Nov, 08:23 UTC

The first 48 hours of its last wipes

Fri 25 SepFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 08:23 UTC19d ago 1 – running 0
Fri 4 Sep, 09:34 UTC40d ago 1 halved by day 2 21 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average47/300−19−29.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average4/1000−16−79.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−8−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average12/700−4−26.9%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average2/200−2−42.9%

Quick answers

from the figures on this page

Map and Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.

Which map is played on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 869888574, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does A Shockbyte Rust Server sit in the rankings?

For the last seven days, A Shockbyte Rust Server holds rank #15,894 on player hours, in the top 72% of all ranked servers.

What is the population on A Shockbyte Rust Server?

0 of 1 slots on A Shockbyte Rust Server are filled right now. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at A Shockbyte Rust Server?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 2 the crowd dropped below half.

How often does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server wipes on this rhythm: every 3 weeks on Friday at 08:23 UTC. On Friday 16 October at 08:23 UTC the next wipe is due. This world has been running for 19 days 21 hours.

Server Details

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 202.36.95.187:25188 is its address.

Is A Shockbyte Rust Server performing well?

Server fps over the last 48 hours: 196 on average, 134 at the lowest. 52,000 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,802 MB. Low fps and growing entities are the source of felt lag.

A Shockbyte Rust Server is on which Rust version?

The version in use at A Shockbyte Rust Server: Rust network protocol 2635 and build 167904, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

The server is live: A Shockbyte Rust Server is online. The reported uptime puts its last restart at about 23 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167904 (Build): Build 167904; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

What is the process to join A Shockbyte Rust Server?

Type client.connect 202.36.95.187:25188 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167904,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol To join, your game needs protocol 2635.
cs167904
Build Build 167904.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.