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RUST ANALYTICS
LIVE75,538PLY11,708SRV
QUOTE 202.36.95.216:22878 Online EU checked 11m ago

Oath Land | Medieval Roleplay | Jobs | No Monuments

monthly wipes moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,122
top 64% · #2385 in EU
Rank · 7d ago
#13,310
812 places down
Last wipe
11d ago
monthly schedule
Next wipe
21d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
20 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 22h

The force wipe · high confidence

usual gap
12.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:39 UTC11d ago 2 – running 0
Sun 20 Sep, 17:06 UTC24d ago 3 halved by day 3 12.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average33/400+10+46.7%
2[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 11 on average18/400+3+23.4%
3Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average19/100+6+49.0%
4JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average7/120+2+44.8%
5JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average4/120+2+71.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Oath Land | Medieval Roleplay | Jobs | No Monuments?

No gather rate is given in the name of Oath Land | Medieval Roleplay | Jobs | No Monuments. The default group size of 8 players applies here. It runs primitive, firearms are excluded, leaving bows, spears and melee. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Oath Land | Medieval Roleplay | Jobs | No Monuments?

Oath Land | Medieval Roleplay | Jobs | No Monuments uses a procedural map of size 1,500 with seed 50000, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Oath Land | Medieval Roleplay | Jobs | No Monuments sit in the rankings?

In the top 64% of all ranked servers, Oath Land | Medieval Roleplay | Jobs | No Monuments is #14,122 on player hours over the last seven days and #2,385 in Europe.

How full is Oath Land | Medieval Roleplay | Jobs | No Monuments?

0 of 40 slots on Oath Land | Medieval Roleplay | Jobs | No Monuments are filled right now. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.

Wipe Frequency

What can you expect on wipe day for Oath Land | Medieval Roleplay | Jobs | No Monuments?

The average peak across its recent wipes is 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 3 when it did not hold.

How often does Oath Land | Medieval Roleplay | Jobs | No Monuments wipe?

A single monthly wipe is what Oath Land | Medieval Roleplay | Jobs | No Monuments runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 11 days 22 hours. A monthly wipe schedule is published in its tags.

Server Info

Where can Oath Land | Medieval Roleplay | Jobs | No Monuments be found?

With the EU tag, Oath Land | Medieval Roleplay | Jobs | No Monuments lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 202.36.95.216:22878.

How is the performance on Oath Land | Medieval Roleplay | Jobs | No Monuments?

Server fps over the last 48 hours: 238 on average, 225 at the lowest. 6,635 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,853 MB. A climbing entity count plus low fps is the lag players report.

Oath Land | Medieval Roleplay | Jobs | No Monuments runs which version of Rust?

Rust network protocol 2634 and build 166586 on Linux is what Oath Land | Medieval Roleplay | Jobs | No Monuments runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Oath Land | Medieval Roleplay | Jobs | No Monuments?

The server is live: Oath Land | Medieval Roleplay | Jobs | No Monuments is online. Its own uptime figure dates the last restart to roughly 11 days 20 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 20 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Oath Land | Medieval Roleplay | Jobs | No Monuments?

Published by Oath Land | Medieval Roleplay | Jobs | No Monuments for the game's server browser to read: gmprimitive (Game mode): No firearms: bows, spears and melee only in the primitive ruleset; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^r (Roleplay): Its format is roleplay; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Oath Land | Medieval Roleplay | Jobs | No Monuments appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Oath Land | Medieval Roleplay | Jobs | No Monuments matches these lists: Rust servers: Europe, Modded Rust servers, Primitive Rust servers: live list and Rust roleplay servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Oath Land | Medieval Roleplay | Jobs | No Monuments?

Type client.connect 202.36.95.216:22878 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^r,EU,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitive
Game mode No firearms: bows, spears and melee only in the primitive ruleset.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^r
Roleplay Its format is roleplay.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.