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RUST ANALYTICS
LIVE40,338PLY11,527SRV
QUOTE 202.80.150.25:28015 Offline checked 3d ago

HilAndJohn

quad
Players · last
2/ 2
n/a24h
100% full
7-day avg 2 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 2
100% full
Change · 24h
n/a
no reading a day ago
7-day average
2
peak 2
Rank
#7,122
top 32%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
17
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 32% of all ranked servers, and #404 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[LATAM] VAINILLA Solo/Duo/Trio/Quad | 10/10 Full WipeSA · quad · weekly · 92 on average14/200−9−39.8%
2[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 75 on average86/375+81+1620.0%
3[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 68 on average25/250+1+4.5%
4RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 51 on average12/200−4−26.9%
5WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 40 on average37/200−65−63.6%
6Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 37 on average23/100−1−3.2%

Quick answers

from the figures on this page

Map and Rules

How is HilAndJohn configured in terms of rules and settings?

No gather rate is given in the name of HilAndJohn. The group limit is 4 players, set via quad. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on HilAndJohn?

The game generates the procedural map on HilAndJohn.

Activity

Where does HilAndJohn sit in the rankings?

In the top 32% of all ranked servers, HilAndJohn is #7,122 on player hours over the last seven days. In the quad group, it ranks #404.

What is the population on HilAndJohn?

Right now, HilAndJohn is offline; the last sighting was 3 days 15 hours ago. Average players over seven days: 2; peak: 2.

Wipe Schedule

How often does HilAndJohn wipe?

The record holds too few of HilAndJohn's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 23 hours old.

Server Info

What is the location of HilAndJohn?

There is no region published for HilAndJohn. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 202.80.150.25:28015.

HilAndJohn is on which Rust version?

Rust network protocol 2634 and build 167398 on Windows is what HilAndJohn runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of HilAndJohn?

Offline at this moment: HilAndJohn. Last seen 3 days 15 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. The earliest Rust Analytics saw it was 10 October 2026.

Tags and Rankings

What is the meaning of the tags on HilAndJohn?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which HilAndJohn publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature HilAndJohn?

These Rust Analytics lists include HilAndJohn: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad; Last wipe: In the last week.

Connection

How can I connect to HilAndJohn?

Type client.connect 202.80.150.25:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts4

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.