HilAndJohn
Key statistics
the figures behind the quote- Players now
- 2/ 2 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 2 peak 2
- Rank
- #7,122 top 32%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 17 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, and #404 of the quad servers (top 49%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [LATAM] VAINILLA Solo/Duo/Trio/Quad | 10/10 Full WipeSA · quad · weekly · 92 on average | 14/200 | ▼−9−39.8% | |
| 2 | [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 75 on average | 86/375 | ▲+81+1620.0% | |
| 3 | [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 68 on average | 25/250 | ▲+1+4.5% | |
| 4 | RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 51 on average | 12/200 | ▼−4−26.9% | |
| 5 | WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 40 on average | 37/200 | ▼−65−63.6% | |
| 6 | Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 37 on average | 23/100 | ▼−1−3.2% |
Quick answers
from the figures on this pageMap and Rules
How is HilAndJohn configured in terms of rules and settings?
No gather rate is given in the name of HilAndJohn. The group limit is 4 players, set via quad. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on HilAndJohn?
The game generates the procedural map on HilAndJohn.
Activity
Where does HilAndJohn sit in the rankings?
In the top 32% of all ranked servers, HilAndJohn is #7,122 on player hours over the last seven days. In the quad group, it ranks #404.
What is the population on HilAndJohn?
Right now, HilAndJohn is offline; the last sighting was 3 days 15 hours ago. Average players over seven days: 2; peak: 2.
Wipe Schedule
How often does HilAndJohn wipe?
The record holds too few of HilAndJohn's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 23 hours old.
Server Info
What is the location of HilAndJohn?
There is no region published for HilAndJohn. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 202.80.150.25:28015.
HilAndJohn is on which Rust version?
Rust network protocol 2634 and build 167398 on Windows is what HilAndJohn runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of HilAndJohn?
Offline at this moment: HilAndJohn. Last seen 3 days 15 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. The earliest Rust Analytics saw it was 10 October 2026.
Tags and Rankings
What is the meaning of the tags on HilAndJohn?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which HilAndJohn publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature HilAndJohn?
These Rust Analytics lists include HilAndJohn: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad; Last wipe: In the last week.
Connection
How can I connect to HilAndJohn?
Type client.connect 202.80.150.25:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts4
Game
gmrust
mp2
ts4
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.