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RUST ANALYTICS
LIVE46,392PLY11,520SRV
QUOTE 203.16.163.8:27387 Online checked 11m ago

Drift Staging

moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 2
7-day avg 0 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 5
Rank
#8,044
top 36%
Rank · 7d ago
#11,195
3151 places up
Last wipe
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
11
player hours, last seven days
Map
3500
Custom Map · seed 50000
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
0246801:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:27 UTC7h ago – – – 1
Wed 14 Oct, 15:15 UTC8h ago – – – 0
Tue 13 Oct, 21:07 UTC1d ago – – – 0
Tue 13 Oct, 18:45 UTC1d ago – – – 3
Tue 13 Oct, 17:17 UTC1d ago – – – 0
Mon 12 Oct, 20:37 UTC2d ago – – – 0
Mon 5 Oct, 14:21 UTC9d ago 2 halved by day 1 7.3 days 0
Sun 4 Oct, 15:18 UTC10d ago 2 – 1 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average52/100+0+1.0%
2Buttered Cat | Wandering Tradergroups of 8+ · 1 on average0/10−2−100.0%
3RatAttacK: No Honorgroups of 8+ · 1 on average0/50−1
4NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 159 on average185/500+101+120.2%
5Vital Rust - EU MonthlyEU · no group limit · 83 on average69/100−16−19.3%
6Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average77/100+2+3.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Drift Staging?

The name of Drift Staging carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Drift Staging?

The map on Drift Staging is procedural, size 3,500, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Player Count

Where does Drift Staging sit in the rankings?

In the top 36% of all ranked servers, Drift Staging is #8,044 on player hours over the last seven days.

What is the population on Drift Staging?

0 of 40 slots on Drift Staging are filled at the moment. The mean over the last seven days is 0 players, reaching 5 at its highest. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 3 players.

Wipe Frequency

How often does Drift Staging wipe?

Every few hours Drift Staging makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Details

Where can Drift Staging be found?

No region is published by Drift Staging. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 203.16.163.8:27387.

What is the performance like on Drift Staging?

Server fps over the last 48 hours: 228 on average, 193 at the lowest. 24,334 entities is the maximum carried: buildings, deployables and everything else. Up to 2,984 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is Drift Staging running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Drift Staging. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Drift Staging and is it currently online?

The server is live: Drift Staging is online. 5 hours ago is when it last restarted, judging by the uptime it reports. 86% is its uptime for the last 7 full days, 144 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.

Server Tags

What is the meaning of the tags on Drift Staging?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Drift Staging publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Drift Staging?

The following Rust Analytics lists feature Drift Staging: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to Drift Staging?

Type client.connect 203.16.163.8:27387 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.