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RUST ANALYTICS
LIVE41,186PLY11,534SRV
QUOTE 207.136.64.12:28115 Offline checked 20d ago

Phoenix Worldgen Calibration 001

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,465
top 71%
Rank · 7d ago
#15,850
385 places up
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 16:22 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average150/200−7−4.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average103/200+11+12.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average418/450+41+10.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average109/200+22+25.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250+4+14.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average115/150+34+42.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Phoenix Worldgen Calibration 001?

No gather rate appears in the name of Phoenix Worldgen Calibration 001. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Phoenix Worldgen Calibration 001?

Phoenix Worldgen Calibration 001 uses a procedural map, which the game generates.

Population

What is the rank of Phoenix Worldgen Calibration 001?

In the top 71% of all ranked servers, Phoenix Worldgen Calibration 001 is #15,465 on player hours over the last seven days.

How full is Phoenix Worldgen Calibration 001?

At present, Phoenix Worldgen Calibration 001 is offline; the last sighting was 20 days 10 hours ago.

Wipe Cycle

What happens on wipe day at Phoenix Worldgen Calibration 001?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Phoenix Worldgen Calibration 001 schedule its wipes?

The record holds too few of Phoenix Worldgen Calibration 001's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 20 days 10 hours ago the current world was created.

Server Info

What is the server location for Phoenix Worldgen Calibration 001?

For Phoenix Worldgen Calibration 001, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 207.136.64.12:28115 is its address.

Phoenix Worldgen Calibration 001 runs which version of Rust?

The version in use at Phoenix Worldgen Calibration 001: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is Phoenix Worldgen Calibration 001 and is it currently online?

Phoenix Worldgen Calibration 001 is down. The last time we saw it was 20 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Phoenix Worldgen Calibration 001?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Phoenix Worldgen Calibration 001 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Phoenix Worldgen Calibration 001 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Phoenix Worldgen Calibration 001: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Phoenix Worldgen Calibration 001?

Type client.connect 207.136.64.12:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.