osmium dev w10 (local)
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,918 top 72%
- Rank · 7d ago
- #15,970 ▲52 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 14/300 | ▼−7−33.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 15/225 | ▼−7−31.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 3/1000 | ▼−2−41.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−1 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 5/700 | ▼−5−51.2% |
Quick answers
from the figures on this pageMap and Rules
How is osmium dev w10 (local) configured in terms of rules and settings?
The name of osmium dev w10 (local) carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
What is the current map on osmium dev w10 (local)?
osmium dev w10 (local) uses a procedural map, which the game generates.
Population
What position does osmium dev w10 (local) hold in the server rankings?
In the top 72% of all ranked servers, osmium dev w10 (local) is #15,918 on player hours over the last seven days.
What is the population on osmium dev w10 (local)?
Right now, osmium dev w10 (local) is offline; the last sighting was 6 days 21 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does osmium dev w10 (local) wipe?
No rhythm can be told for osmium dev w10 (local) yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 23 hours ago the current world was created.
Server Info
What is the server location for osmium dev w10 (local)?
No region is published by osmium dev w10 (local). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 208.88.69.27:28820 is its address.
osmium dev w10 (local) runs which version of Rust?
Rust network protocol 2634 and build 167058 on Linux is what osmium dev w10 (local) runs. Joining requires the same protocol on your game, which Steam updates.
Is osmium dev w10 (local) up, and how consistent is its uptime?
osmium dev w10 (local) is down. The last time we saw it was 6 days 21 hours ago. 6 full days have passed with 0% uptime, 0 of 144 hours. 8 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on osmium dev w10 (local)?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which osmium dev w10 (local) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does osmium dev w10 (local) show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature osmium dev w10 (local): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to osmium dev w10 (local)?
Type client.connect 208.88.69.27:28820 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.