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RUST ANALYTICS
LIVE43,964PLY11,483SRV
QUOTE 208.88.69.27:28880 Offline checked 6d ago

osmium dev w15a (local)

moddedoxide
Players · last
0/ 4
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,571
top 70%
Rank · 7d ago
#15,630
59 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average24/300+10+74.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average18/225−2−10.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100+0−0.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average4/1000−1−17.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000+4
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+4+58.2%

Quick answers

from the figures on this page

Rules & Settings

How is osmium dev w15a (local) configured in terms of rules and settings?

No gather rate is given in the name of osmium dev w15a (local). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on osmium dev w15a (local)?

The game generates the procedural map on osmium dev w15a (local).

Activity

Where does osmium dev w15a (local) sit in the rankings?

For the last seven days, osmium dev w15a (local) holds rank #15,571 on player hours, in the top 70% of all ranked servers.

How many players does osmium dev w15a (local) have?

At present, osmium dev w15a (local) is offline; the last sighting was 6 days 13 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Schedule

On what cycle does osmium dev w15a (local) wipe?

No rhythm can be told for osmium dev w15a (local) yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 days 14 hours old.

Server Overview

What is the location of osmium dev w15a (local)?

There is no region published for osmium dev w15a (local). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 208.88.69.27:28880 is its address.

osmium dev w15a (local) is on which Rust version?

Rust network protocol 2634 and build 167231 on Linux is what osmium dev w15a (local) runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of osmium dev w15a (local)?

Offline at this moment: osmium dev w15a (local). Last seen 6 days 13 hours ago. 6 full days have passed with 0% uptime, 0 of 144 hours. First sighting by Rust Analytics: 8 October 2026.

Server Tags

What is the meaning of the tags on osmium dev w15a (local)?

These tags are published by osmium dev w15a (local) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

osmium dev w15a (local) appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, osmium dev w15a (local) matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join osmium dev w15a (local)?

The console route: start Rust, press F1, enter client.connect 208.88.69.27:28880. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Slot count: 4.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.